tf_frame_property.h
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29 #ifndef TF_FRAME_PROPERTY_H
30 #define TF_FRAME_PROPERTY_H
31 
32 #include <string>
33 
35 
36 namespace rviz
37 {
38 
39 class FrameManager;
40 
42 {
43 Q_OBJECT
44 public:
45  TfFrameProperty( const QString& name = QString(),
46  const QString& default_value = QString(),
47  const QString& description = QString(),
48  Property* parent = 0,
49  FrameManager* frame_manager = 0,
50  bool include_fixed_frame_string = false,
51  const char *changed_slot = 0,
52  QObject* receiver = 0 );
53 
55  virtual bool setValue( const QVariant& new_value );
56 
57  QString getFrame() const;
58  std::string getFrameStd() const;
59 
60  void setFrameManager( FrameManager* frame_manager );
62 
63  static const QString FIXED_FRAME_STRING;
64 
65 private Q_SLOTS:
66  void fillFrameList();
67 
72 
73 private:
76 };
77 
78 } // end namespace rviz
79 
80 #endif // TF_FRAME_PROPERTY_H
FrameManager * getFrameManager() const
A single element of a property tree, with a name, value, description, and possibly children...
Definition: property.h:100
virtual bool setValue(const QVariant &new_value)
Override from Property to resolve the frame name on the way in.
Editable Enum property.
void handleFixedFrameChange()
If this property is currently set to FIXED_FRAME_STRING, this emits changed() to let users know that ...
description
Helper class for transforming data into Ogre&#39;s world frame (the fixed frame).
Definition: frame_manager.h:63
std::string getFrameStd() const
def default_value(type)
static const QString FIXED_FRAME_STRING
void setFrameManager(FrameManager *frame_manager)
TfFrameProperty(const QString &name=QString(), const QString &default_value=QString(), const QString &description=QString(), Property *parent=0, FrameManager *frame_manager=0, bool include_fixed_frame_string=false, const char *changed_slot=0, QObject *receiver=0)
FrameManager * frame_manager_


rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust
autogenerated on Wed Aug 28 2019 04:01:51