#include <ros_image_texture.h>
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template<typename T > |
void | normalize (T *image_data, size_t image_data_size, std::vector< uint8_t > &buffer) |
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double | updateMedian (std::deque< double > &buffer, double new_value) |
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Definition at line 57 of file ros_image_texture.h.
rviz::ROSImageTexture::ROSImageTexture |
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rviz::ROSImageTexture::~ROSImageTexture |
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void rviz::ROSImageTexture::addMessage |
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const sensor_msgs::Image::ConstPtr & |
image | ) |
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void rviz::ROSImageTexture::clear |
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uint32_t rviz::ROSImageTexture::getHeight |
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const sensor_msgs::Image::ConstPtr & rviz::ROSImageTexture::getImage |
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const Ogre::TexturePtr& rviz::ROSImageTexture::getTexture |
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uint32_t rviz::ROSImageTexture::getWidth |
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template<typename T >
void rviz::ROSImageTexture::normalize |
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T * |
image_data, |
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size_t |
image_data_size, |
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std::vector< uint8_t > & |
buffer |
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void rviz::ROSImageTexture::setMedianFrames |
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unsigned |
median_frames | ) |
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void rviz::ROSImageTexture::setNormalizeFloatImage |
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bool |
normalize, |
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double |
min = 0.0 , |
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double |
max = 1.0 |
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bool rviz::ROSImageTexture::update |
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double rviz::ROSImageTexture::updateMedian |
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std::deque< double > & |
buffer, |
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double |
new_value |
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) |
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sensor_msgs::Image::ConstPtr rviz::ROSImageTexture::current_image_ |
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Ogre::Image rviz::ROSImageTexture::empty_image_ |
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uint32_t rviz::ROSImageTexture::height_ |
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double rviz::ROSImageTexture::max_ |
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std::deque<double> rviz::ROSImageTexture::max_buffer_ |
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unsigned rviz::ROSImageTexture::median_frames_ |
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double rviz::ROSImageTexture::min_ |
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std::deque<double> rviz::ROSImageTexture::min_buffer_ |
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boost::mutex rviz::ROSImageTexture::mutex_ |
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bool rviz::ROSImageTexture::new_image_ |
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bool rviz::ROSImageTexture::normalize_ |
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Ogre::TexturePtr rviz::ROSImageTexture::texture_ |
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uint32_t rviz::ROSImageTexture::width_ |
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The documentation for this class was generated from the following files: