TerminologyΒΆ

data gathering

Caching events, notifications, or incoming data arriving asynchronously on the blackboard. This is a fairly common practice for behaviour trees which exist inside a complex system. In the ROS world, it is most likely you will catch data coming in on subscribers in this way.

In most cases, data gathering is done at the front end of your tree under a parallel directly alongside your priority work selector.

block
blocking
A behaviour is sometimes referred to as a ‘blocking’ behaviour. Technically, the execution of a behaviour should be non-blocking (i.e. the tick part), however when it’s progress from ‘RUNNING’ to ‘FAILURE/SUCCESS’ takes more than one tick, we say that the behaviour itself is blocking. In short, blocking == RUNNING.
guard
A guard is a behaviour at the start of a work sequence that checks for a particular condition (e.g. is battery low?). If the check succeeds, then the door is opened to the rest of the work sequence.
mock
mocking

A very useful paradigm to accelerate development and testing of your behaviour trees is to mock your robot with very simple stubs that provide the same ROS API as the real robot. The actual behaviour underneath that ROS API need only be very roughly connected to the real thing.

Note

The key here is to test the decision making in your behaviour tree.

In most cases this has very little to do with the kinematics, dynamics or sensor fidelity of a full simulation.

Mocking the bits and pieces takes far less time and you’ll also be able to insert handles that can help you force decision making to branch to where you want to test. For example, using dynamic reconfigure in py_trees_ros.mock.battery.Battery to abruptly force charging/discharging and at varying rates. Additionally, if you set up the mock well, you’ll find it executes far faster than a full simulation (you can montage - no need to endure travel time).

t will also make your web team happier (for apps that sit astride the behaiviour tree). These apps typically require thorough testing of decision making branches that are not often traversed e.g. battery low recovery handling, or cancelling procedures. This is far easier to do in a mock. They’ll also appreciate not having to setup the entire infrastructure necessary for a dynamic simulation.