#include <PvApi.h>
Definition at line 354 of file PvApi.h.
| unsigned long tPvFrame::_reserved1[8] |
| unsigned long tPvFrame::_reserved2[32] |
| void* tPvFrame::AncillaryBuffer |
| unsigned long tPvFrame::AncillaryBufferSize |
| unsigned long tPvFrame::AncillarySize |
| unsigned long tPvFrame::BitDepth |
| void* tPvFrame::Context[4] |
| unsigned long tPvFrame::FrameCount |
| unsigned long tPvFrame::Height |
| void* tPvFrame::ImageBuffer |
| unsigned long tPvFrame::ImageBufferSize |
| unsigned long tPvFrame::ImageSize |
| unsigned long tPvFrame::RegionX |
| unsigned long tPvFrame::RegionY |
| unsigned long tPvFrame::TimestampHi |
| unsigned long tPvFrame::TimestampLo |
| unsigned long tPvFrame::Width |
The documentation for this struct was generated from the following file: