lua.c
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1 /*
2 ** $Id: lua.c $
3 ** Lua stand-alone interpreter
4 ** See Copyright Notice in lua.h
5 */
6 
7 #define lua_c
8 
9 #include "lprefix.h"
10 
11 
12 #include <stdio.h>
13 #include <stdlib.h>
14 #include <string.h>
15 
16 #include <signal.h>
17 
18 #include "lua.h"
19 
20 #include "lauxlib.h"
21 #include "lualib.h"
22 
23 
24 #if !defined(LUA_PROGNAME)
25 #define LUA_PROGNAME "lua"
26 #endif
27 
28 #if !defined(LUA_INIT_VAR)
29 #define LUA_INIT_VAR "LUA_INIT"
30 #endif
31 
32 #define LUA_INITVARVERSION LUA_INIT_VAR LUA_VERSUFFIX
33 
34 
35 static lua_State *globalL = NULL;
36 
37 static const char *progname = LUA_PROGNAME;
38 
39 
40 /*
41 ** Hook set by signal function to stop the interpreter.
42 */
43 static void lstop (lua_State *L, lua_Debug *ar) {
44  (void)ar; /* unused arg. */
45  lua_sethook(L, NULL, 0, 0); /* reset hook */
46  luaL_error(L, "interrupted!");
47 }
48 
49 
50 /*
51 ** Function to be called at a C signal. Because a C signal cannot
52 ** just change a Lua state (as there is no proper synchronization),
53 ** this function only sets a hook that, when called, will stop the
54 ** interpreter.
55 */
56 static void laction (int i) {
58  signal(i, SIG_DFL); /* if another SIGINT happens, terminate process */
59  lua_sethook(globalL, lstop, flag, 1);
60 }
61 
62 
63 static void print_usage (const char *badoption) {
65  if (badoption[1] == 'e' || badoption[1] == 'l')
66  lua_writestringerror("'%s' needs argument\n", badoption);
67  else
68  lua_writestringerror("unrecognized option '%s'\n", badoption);
70  "usage: %s [options] [script [args]]\n"
71  "Available options are:\n"
72  " -e stat execute string 'stat'\n"
73  " -i enter interactive mode after executing 'script'\n"
74  " -l name require library 'name' into global 'name'\n"
75  " -v show version information\n"
76  " -E ignore environment variables\n"
77  " -W turn warnings on\n"
78  " -- stop handling options\n"
79  " - stop handling options and execute stdin\n"
80  ,
81  progname);
82 }
83 
84 
85 /*
86 ** Prints an error message, adding the program name in front of it
87 ** (if present)
88 */
89 static void l_message (const char *pname, const char *msg) {
90  if (pname) lua_writestringerror("%s: ", pname);
91  lua_writestringerror("%s\n", msg);
92 }
93 
94 
95 /*
96 ** Check whether 'status' is not OK and, if so, prints the error
97 ** message on the top of the stack. It assumes that the error object
98 ** is a string, as it was either generated by Lua or by 'msghandler'.
99 */
100 static int report (lua_State *L, int status) {
101  if (status != LUA_OK) {
102  const char *msg = lua_tostring(L, -1);
103  l_message(progname, msg);
104  lua_pop(L, 1); /* remove message */
105  }
106  return status;
107 }
108 
109 
110 /*
111 ** Message handler used to run all chunks
112 */
113 static int msghandler (lua_State *L) {
114  const char *msg = lua_tostring(L, 1);
115  if (msg == NULL) { /* is error object not a string? */
116  if (luaL_callmeta(L, 1, "__tostring") && /* does it have a metamethod */
117  lua_type(L, -1) == LUA_TSTRING) /* that produces a string? */
118  return 1; /* that is the message */
119  else
120  msg = lua_pushfstring(L, "(error object is a %s value)",
121  luaL_typename(L, 1));
122  }
123  luaL_traceback(L, L, msg, 1); /* append a standard traceback */
124  return 1; /* return the traceback */
125 }
126 
127 
128 /*
129 ** Interface to 'lua_pcall', which sets appropriate message function
130 ** and C-signal handler. Used to run all chunks.
131 */
132 static int docall (lua_State *L, int narg, int nres) {
133  int status;
134  int base = lua_gettop(L) - narg; /* function index */
135  lua_pushcfunction(L, msghandler); /* push message handler */
136  lua_insert(L, base); /* put it under function and args */
137  globalL = L; /* to be available to 'laction' */
138  signal(SIGINT, laction); /* set C-signal handler */
139  status = lua_pcall(L, narg, nres, base);
140  signal(SIGINT, SIG_DFL); /* reset C-signal handler */
141  lua_remove(L, base); /* remove message handler from the stack */
142  return status;
143 }
144 
145 
146 static void print_version (void) {
148  lua_writeline();
149 }
150 
151 
152 /*
153 ** Create the 'arg' table, which stores all arguments from the
154 ** command line ('argv'). It should be aligned so that, at index 0,
155 ** it has 'argv[script]', which is the script name. The arguments
156 ** to the script (everything after 'script') go to positive indices;
157 ** other arguments (before the script name) go to negative indices.
158 ** If there is no script name, assume interpreter's name as base.
159 */
160 static void createargtable (lua_State *L, char **argv, int argc, int script) {
161  int i, narg;
162  if (script == argc) script = 0; /* no script name? */
163  narg = argc - (script + 1); /* number of positive indices */
164  lua_createtable(L, narg, script + 1);
165  for (i = 0; i < argc; i++) {
166  lua_pushstring(L, argv[i]);
167  lua_rawseti(L, -2, i - script);
168  }
169  lua_setglobal(L, "arg");
170 }
171 
172 
173 static int dochunk (lua_State *L, int status) {
174  if (status == LUA_OK) status = docall(L, 0, 0);
175  return report(L, status);
176 }
177 
178 
179 static int dofile (lua_State *L, const char *name) {
180  return dochunk(L, luaL_loadfile(L, name));
181 }
182 
183 
184 static int dostring (lua_State *L, const char *s, const char *name) {
185  return dochunk(L, luaL_loadbuffer(L, s, strlen(s), name));
186 }
187 
188 
189 /*
190 ** Calls 'require(name)' and stores the result in a global variable
191 ** with the given name.
192 */
193 static int dolibrary (lua_State *L, const char *name) {
194  int status;
195  lua_getglobal(L, "require");
196  lua_pushstring(L, name);
197  status = docall(L, 1, 1); /* call 'require(name)' */
198  if (status == LUA_OK)
199  lua_setglobal(L, name); /* global[name] = require return */
200  return report(L, status);
201 }
202 
203 
204 /*
205 ** Push on the stack the contents of table 'arg' from 1 to #arg
206 */
207 static int pushargs (lua_State *L) {
208  int i, n;
209  if (lua_getglobal(L, "arg") != LUA_TTABLE)
210  luaL_error(L, "'arg' is not a table");
211  n = (int)luaL_len(L, -1);
212  luaL_checkstack(L, n + 3, "too many arguments to script");
213  for (i = 1; i <= n; i++)
214  lua_rawgeti(L, -i, i);
215  lua_remove(L, -i); /* remove table from the stack */
216  return n;
217 }
218 
219 
220 static int handle_script (lua_State *L, char **argv) {
221  int status;
222  const char *fname = argv[0];
223  if (strcmp(fname, "-") == 0 && strcmp(argv[-1], "--") != 0)
224  fname = NULL; /* stdin */
225  status = luaL_loadfile(L, fname);
226  if (status == LUA_OK) {
227  int n = pushargs(L); /* push arguments to script */
228  status = docall(L, n, LUA_MULTRET);
229  }
230  return report(L, status);
231 }
232 
233 
234 /* bits of various argument indicators in 'args' */
235 #define has_error 1 /* bad option */
236 #define has_i 2 /* -i */
237 #define has_v 4 /* -v */
238 #define has_e 8 /* -e */
239 #define has_E 16 /* -E */
240 
241 
242 /*
243 ** Traverses all arguments from 'argv', returning a mask with those
244 ** needed before running any Lua code (or an error code if it finds
245 ** any invalid argument). 'first' returns the first not-handled argument
246 ** (either the script name or a bad argument in case of error).
247 */
248 static int collectargs (char **argv, int *first) {
249  int args = 0;
250  int i;
251  for (i = 1; argv[i] != NULL; i++) {
252  *first = i;
253  if (argv[i][0] != '-') /* not an option? */
254  return args; /* stop handling options */
255  switch (argv[i][1]) { /* else check option */
256  case '-': /* '--' */
257  if (argv[i][2] != '\0') /* extra characters after '--'? */
258  return has_error; /* invalid option */
259  *first = i + 1;
260  return args;
261  case '\0': /* '-' */
262  return args; /* script "name" is '-' */
263  case 'E':
264  if (argv[i][2] != '\0') /* extra characters? */
265  return has_error; /* invalid option */
266  args |= has_E;
267  break;
268  case 'W':
269  if (argv[i][2] != '\0') /* extra characters? */
270  return has_error; /* invalid option */
271  break;
272  case 'i':
273  args |= has_i; /* (-i implies -v) *//* FALLTHROUGH */
274  case 'v':
275  if (argv[i][2] != '\0') /* extra characters? */
276  return has_error; /* invalid option */
277  args |= has_v;
278  break;
279  case 'e':
280  args |= has_e; /* FALLTHROUGH */
281  case 'l': /* both options need an argument */
282  if (argv[i][2] == '\0') { /* no concatenated argument? */
283  i++; /* try next 'argv' */
284  if (argv[i] == NULL || argv[i][0] == '-')
285  return has_error; /* no next argument or it is another option */
286  }
287  break;
288  default: /* invalid option */
289  return has_error;
290  }
291  }
292  *first = i; /* no script name */
293  return args;
294 }
295 
296 
297 /*
298 ** Processes options 'e' and 'l', which involve running Lua code, and
299 ** 'W', which also affects the state.
300 ** Returns 0 if some code raises an error.
301 */
302 static int runargs (lua_State *L, char **argv, int n) {
303  int i;
304  for (i = 1; i < n; i++) {
305  int option = argv[i][1];
306  lua_assert(argv[i][0] == '-'); /* already checked */
307  switch (option) {
308  case 'e': case 'l': {
309  int status;
310  const char *extra = argv[i] + 2; /* both options need an argument */
311  if (*extra == '\0') extra = argv[++i];
312  lua_assert(extra != NULL);
313  status = (option == 'e')
314  ? dostring(L, extra, "=(command line)")
315  : dolibrary(L, extra);
316  if (status != LUA_OK) return 0;
317  break;
318  }
319  case 'W':
320  lua_warning(L, "@on", 0); /* warnings on */
321  break;
322  }
323  }
324  return 1;
325 }
326 
327 
328 static int handle_luainit (lua_State *L) {
329  const char *name = "=" LUA_INITVARVERSION;
330  const char *init = getenv(name + 1);
331  if (init == NULL) {
332  name = "=" LUA_INIT_VAR;
333  init = getenv(name + 1); /* try alternative name */
334  }
335  if (init == NULL) return LUA_OK;
336  else if (init[0] == '@')
337  return dofile(L, init+1);
338  else
339  return dostring(L, init, name);
340 }
341 
342 
343 /*
344 ** {==================================================================
345 ** Read-Eval-Print Loop (REPL)
346 ** ===================================================================
347 */
348 
349 #if !defined(LUA_PROMPT)
350 #define LUA_PROMPT "> "
351 #define LUA_PROMPT2 ">> "
352 #endif
353 
354 #if !defined(LUA_MAXINPUT)
355 #define LUA_MAXINPUT 512
356 #endif
357 
358 
359 /*
360 ** lua_stdin_is_tty detects whether the standard input is a 'tty' (that
361 ** is, whether we're running lua interactively).
362 */
363 #if !defined(lua_stdin_is_tty) /* { */
364 
365 #if defined(LUA_USE_POSIX) /* { */
366 
367 #include <unistd.h>
368 #define lua_stdin_is_tty() isatty(0)
369 
370 #elif defined(LUA_USE_WINDOWS) /* }{ */
371 
372 #include <io.h>
373 #include <windows.h>
374 
375 #define lua_stdin_is_tty() _isatty(_fileno(stdin))
376 
377 #else /* }{ */
378 
379 /* ISO C definition */
380 #define lua_stdin_is_tty() 1 /* assume stdin is a tty */
381 
382 #endif /* } */
383 
384 #endif /* } */
385 
386 
387 /*
388 ** lua_readline defines how to show a prompt and then read a line from
389 ** the standard input.
390 ** lua_saveline defines how to "save" a read line in a "history".
391 ** lua_freeline defines how to free a line read by lua_readline.
392 */
393 #if !defined(lua_readline) /* { */
394 
395 #if defined(LUA_USE_READLINE) /* { */
396 
397 #include <readline/readline.h>
398 #include <readline/history.h>
399 #define lua_initreadline(L) ((void)L, rl_readline_name="lua")
400 #define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
401 #define lua_saveline(L,line) ((void)L, add_history(line))
402 #define lua_freeline(L,b) ((void)L, free(b))
403 
404 #else /* }{ */
405 
406 #define lua_initreadline(L) ((void)L)
407 #define lua_readline(L,b,p) \
408  ((void)L, fputs(p, stdout), fflush(stdout), /* show prompt */ \
409  fgets(b, LUA_MAXINPUT, stdin) != NULL) /* get line */
410 #define lua_saveline(L,line) { (void)L; (void)line; }
411 #define lua_freeline(L,b) { (void)L; (void)b; }
412 
413 #endif /* } */
414 
415 #endif /* } */
416 
417 
418 /*
419 ** Returns the string to be used as a prompt by the interpreter.
420 */
421 static const char *get_prompt (lua_State *L, int firstline) {
422  const char *p;
423  lua_getglobal(L, firstline ? "_PROMPT" : "_PROMPT2");
424  p = lua_tostring(L, -1);
425  if (p == NULL) p = (firstline ? LUA_PROMPT : LUA_PROMPT2);
426  return p;
427 }
428 
429 /* mark in error messages for incomplete statements */
430 #define EOFMARK "<eof>"
431 #define marklen (sizeof(EOFMARK)/sizeof(char) - 1)
432 
433 
434 /*
435 ** Check whether 'status' signals a syntax error and the error
436 ** message at the top of the stack ends with the above mark for
437 ** incomplete statements.
438 */
439 static int incomplete (lua_State *L, int status) {
440  if (status == LUA_ERRSYNTAX) {
441  size_t lmsg;
442  const char *msg = lua_tolstring(L, -1, &lmsg);
443  if (lmsg >= marklen && strcmp(msg + lmsg - marklen, EOFMARK) == 0) {
444  lua_pop(L, 1);
445  return 1;
446  }
447  }
448  return 0; /* else... */
449 }
450 
451 
452 /*
453 ** Prompt the user, read a line, and push it into the Lua stack.
454 */
455 static int pushline (lua_State *L, int firstline) {
456  char buffer[LUA_MAXINPUT];
457  char *b = buffer;
458  size_t l;
459  const char *prmt = get_prompt(L, firstline);
460  int readstatus = lua_readline(L, b, prmt);
461  if (readstatus == 0)
462  return 0; /* no input (prompt will be popped by caller) */
463  lua_pop(L, 1); /* remove prompt */
464  l = strlen(b);
465  if (l > 0 && b[l-1] == '\n') /* line ends with newline? */
466  b[--l] = '\0'; /* remove it */
467  if (firstline && b[0] == '=') /* for compatibility with 5.2, ... */
468  lua_pushfstring(L, "return %s", b + 1); /* change '=' to 'return' */
469  else
470  lua_pushlstring(L, b, l);
471  lua_freeline(L, b);
472  return 1;
473 }
474 
475 
476 /*
477 ** Try to compile line on the stack as 'return <line>;'; on return, stack
478 ** has either compiled chunk or original line (if compilation failed).
479 */
480 static int addreturn (lua_State *L) {
481  const char *line = lua_tostring(L, -1); /* original line */
482  const char *retline = lua_pushfstring(L, "return %s;", line);
483  int status = luaL_loadbuffer(L, retline, strlen(retline), "=stdin");
484  if (status == LUA_OK) {
485  lua_remove(L, -2); /* remove modified line */
486  if (line[0] != '\0') /* non empty? */
487  lua_saveline(L, line); /* keep history */
488  }
489  else
490  lua_pop(L, 2); /* pop result from 'luaL_loadbuffer' and modified line */
491  return status;
492 }
493 
494 
495 /*
496 ** Read multiple lines until a complete Lua statement
497 */
498 static int multiline (lua_State *L) {
499  for (;;) { /* repeat until gets a complete statement */
500  size_t len;
501  const char *line = lua_tolstring(L, 1, &len); /* get what it has */
502  int status = luaL_loadbuffer(L, line, len, "=stdin"); /* try it */
503  if (!incomplete(L, status) || !pushline(L, 0)) {
504  lua_saveline(L, line); /* keep history */
505  return status; /* cannot or should not try to add continuation line */
506  }
507  lua_pushliteral(L, "\n"); /* add newline... */
508  lua_insert(L, -2); /* ...between the two lines */
509  lua_concat(L, 3); /* join them */
510  }
511 }
512 
513 
514 /*
515 ** Read a line and try to load (compile) it first as an expression (by
516 ** adding "return " in front of it) and second as a statement. Return
517 ** the final status of load/call with the resulting function (if any)
518 ** in the top of the stack.
519 */
520 static int loadline (lua_State *L) {
521  int status;
522  lua_settop(L, 0);
523  if (!pushline(L, 1))
524  return -1; /* no input */
525  if ((status = addreturn(L)) != LUA_OK) /* 'return ...' did not work? */
526  status = multiline(L); /* try as command, maybe with continuation lines */
527  lua_remove(L, 1); /* remove line from the stack */
528  lua_assert(lua_gettop(L) == 1);
529  return status;
530 }
531 
532 
533 /*
534 ** Prints (calling the Lua 'print' function) any values on the stack
535 */
536 static void l_print (lua_State *L) {
537  int n = lua_gettop(L);
538  if (n > 0) { /* any result to be printed? */
539  luaL_checkstack(L, LUA_MINSTACK, "too many results to print");
540  lua_getglobal(L, "print");
541  lua_insert(L, 1);
542  if (lua_pcall(L, n, 0, 0) != LUA_OK)
543  l_message(progname, lua_pushfstring(L, "error calling 'print' (%s)",
544  lua_tostring(L, -1)));
545  }
546 }
547 
548 
549 /*
550 ** Do the REPL: repeatedly read (load) a line, evaluate (call) it, and
551 ** print any results.
552 */
553 static void doREPL (lua_State *L) {
554  int status;
555  const char *oldprogname = progname;
556  progname = NULL; /* no 'progname' on errors in interactive mode */
557  lua_initreadline(L);
558  while ((status = loadline(L)) != -1) {
559  if (status == LUA_OK)
560  status = docall(L, 0, LUA_MULTRET);
561  if (status == LUA_OK) l_print(L);
562  else report(L, status);
563  }
564  lua_settop(L, 0); /* clear stack */
565  lua_writeline();
566  progname = oldprogname;
567 }
568 
569 /* }================================================================== */
570 
571 
572 /*
573 ** Main body of stand-alone interpreter (to be called in protected mode).
574 ** Reads the options and handles them all.
575 */
576 static int pmain (lua_State *L) {
577  int argc = (int)lua_tointeger(L, 1);
578  char **argv = (char **)lua_touserdata(L, 2);
579  int script;
580  int args = collectargs(argv, &script);
581  luaL_checkversion(L); /* check that interpreter has correct version */
582  if (argv[0] && argv[0][0]) progname = argv[0];
583  if (args == has_error) { /* bad arg? */
584  print_usage(argv[script]); /* 'script' has index of bad arg. */
585  return 0;
586  }
587  if (args & has_v) /* option '-v'? */
588  print_version();
589  if (args & has_E) { /* option '-E'? */
590  lua_pushboolean(L, 1); /* signal for libraries to ignore env. vars. */
591  lua_setfield(L, LUA_REGISTRYINDEX, "LUA_NOENV");
592  }
593  luaL_openlibs(L); /* open standard libraries */
594  createargtable(L, argv, argc, script); /* create table 'arg' */
595  lua_gc(L, LUA_GCGEN, 0, 0); /* GC in generational mode */
596  if (!(args & has_E)) { /* no option '-E'? */
597  if (handle_luainit(L) != LUA_OK) /* run LUA_INIT */
598  return 0; /* error running LUA_INIT */
599  }
600  if (!runargs(L, argv, script)) /* execute arguments -e and -l */
601  return 0; /* something failed */
602  if (script < argc && /* execute main script (if there is one) */
603  handle_script(L, argv + script) != LUA_OK)
604  return 0;
605  if (args & has_i) /* -i option? */
606  doREPL(L); /* do read-eval-print loop */
607  else if (script == argc && !(args & (has_e | has_v))) { /* no arguments? */
608  if (lua_stdin_is_tty()) { /* running in interactive mode? */
609  print_version();
610  doREPL(L); /* do read-eval-print loop */
611  }
612  else dofile(L, NULL); /* executes stdin as a file */
613  }
614  lua_pushboolean(L, 1); /* signal no errors */
615  return 1;
616 }
617 
618 
619 int main (int argc, char **argv) {
620  int status, result;
621  lua_State *L = luaL_newstate(); /* create state */
622  if (L == NULL) {
623  l_message(argv[0], "cannot create state: not enough memory");
624  return EXIT_FAILURE;
625  }
626  lua_pushcfunction(L, &pmain); /* to call 'pmain' in protected mode */
627  lua_pushinteger(L, argc); /* 1st argument */
628  lua_pushlightuserdata(L, argv); /* 2nd argument */
629  status = lua_pcall(L, 2, 1, 0); /* do the call */
630  result = lua_toboolean(L, -1); /* get result */
631  report(L, status);
632  lua_close(L);
633  return (result && status == LUA_OK) ? EXIT_SUCCESS : EXIT_FAILURE;
634 }
635 
Definition: lua.h:469
#define EOFMARK
Definition: lua.c:430
#define lua_pushcfunction(L, f)
Definition: lua.h:370
static int incomplete(lua_State *L, int status)
Definition: lua.c:439
static int dofile(lua_State *L, const char *name)
Definition: lua.c:179
LUA_API int lua_rawgeti(lua_State *L, int idx, lua_Integer n)
Definition: lapi.c:710
#define LUA_MULTRET
Definition: lua.h:36
static int runargs(lua_State *L, char **argv, int n)
Definition: lua.c:302
static void lstop(lua_State *L, lua_Debug *ar)
Definition: lua.c:43
#define LUA_MASKRET
Definition: lua.h:440
LUA_API int lua_toboolean(lua_State *L, int idx)
Definition: lapi.c:375
#define LUA_MASKCOUNT
Definition: lua.h:442
#define LUA_MASKCALL
Definition: lua.h:439
LUA_API void * lua_touserdata(lua_State *L, int idx)
Definition: lapi.c:432
LUALIB_API int luaL_callmeta(lua_State *L, int obj, const char *event)
Definition: lauxlib.c:839
LUA_API void lua_setfield(lua_State *L, int idx, const char *k)
Definition: lapi.c:837
#define lua_remove(L, idx)
Definition: lua.h:391
#define lua_tointeger(L, i)
Definition: lua.h:362
void script(lua_State *L, lua_Reader reader, void *data, const std::string &chunkname=detail::default_chunk_name(), load_mode mode=load_mode::any)
Definition: sol.hpp:15154
#define luaL_typename(L, i)
Definition: lauxlib.h:141
static int handle_script(lua_State *L, char **argv)
Definition: lua.c:220
LUA_API const char * lua_pushstring(lua_State *L, const char *s)
Definition: lapi.c:514
#define has_v
Definition: lua.c:237
#define lua_stdin_is_tty()
Definition: lua.c:380
static int loadline(lua_State *L)
Definition: lua.c:520
LUA_API void lua_sethook(lua_State *L, lua_Hook func, int mask, int count)
Definition: ldebug.c:135
#define lua_pop(L, n)
Definition: lua.h:364
#define luaL_loadbuffer(L, s, sz, n)
Definition: lauxlib.h:153
#define luaL_loadfile(L, f)
Definition: lauxlib.h:94
#define LUA_PROMPT2
Definition: lua.c:351
static void print_version(void)
Definition: lua.c:146
LUA_API void lua_settop(lua_State *L, int idx)
Definition: lapi.c:173
static const char * progname
Definition: lua.c:37
#define LUA_PROMPT
Definition: lua.c:350
static void l_message(const char *pname, const char *msg)
Definition: lua.c:89
LUA_API void lua_setglobal(lua_State *L, const char *name)
Definition: lapi.c:813
LUA_API int lua_getglobal(lua_State *L, const char *name)
Definition: lapi.c:632
#define lua_pcall(L, n, r, f)
Definition: lua.h:287
static int docall(lua_State *L, int narg, int nres)
Definition: lua.c:132
#define LUA_TSTRING
Definition: lua.h:69
LUALIB_API void luaL_openlibs(lua_State *L)
Definition: linit.c:57
#define marklen
Definition: lua.c:431
static int multiline(lua_State *L)
Definition: lua.c:498
static void print_usage(const char *badoption)
Definition: lua.c:63
static const char * get_prompt(lua_State *L, int firstline)
Definition: lua.c:421
LUA_API void lua_pushboolean(lua_State *L, int b)
Definition: lapi.c:581
#define has_E
Definition: lua.c:239
LUA_API void lua_rawseti(lua_State *L, int idx, lua_Integer n)
Definition: lapi.c:889
#define has_error
Definition: lua.c:235
LUA_API void lua_close(lua_State *L)
Definition: lstate.c:441
static int dolibrary(lua_State *L, const char *name)
Definition: lua.c:193
#define lua_writestring(s, l)
Definition: lauxlib.h:235
LUA_API int lua_gc(lua_State *L, int what,...)
Definition: lapi.c:1101
#define LUA_COPYRIGHT
Definition: lua.h:28
static lua_State * globalL
Definition: lua.c:35
static int pushline(lua_State *L, int firstline)
Definition: lua.c:455
#define lua_pushliteral(L, s)
Definition: lua.h:381
LUA_API const char * lua_tolstring(lua_State *L, int idx, size_t *len)
Definition: lapi.c:381
#define lua_initreadline(L)
Definition: lua.c:406
LUALIB_API lua_Integer luaL_len(lua_State *L, int idx)
Definition: lauxlib.c:849
j template void())
Definition: json.hpp:3707
LUALIB_API void luaL_checkstack(lua_State *L, int space, const char *msg)
Definition: lauxlib.c:380
#define luaL_checkversion(L)
Definition: lauxlib.h:46
LUALIB_API void luaL_traceback(lua_State *L, lua_State *L1, const char *msg, int level)
Definition: lauxlib.c:131
LUA_API void lua_concat(lua_State *L, int n)
Definition: lapi.c:1253
#define lua_assert(c)
Definition: llimits.h:101
const char * name
#define LUA_INITVARVERSION
Definition: lua.c:32
static void doREPL(lua_State *L)
Definition: lua.c:553
static void laction(int i)
Definition: lua.c:56
LUA_API int lua_type(lua_State *L, int idx)
Definition: lapi.c:260
LUA_API void lua_createtable(lua_State *L, int narray, int nrec)
Definition: lapi.c:728
#define LUA_ERRSYNTAX
Definition: lua.h:52
static int pmain(lua_State *L)
Definition: lua.c:576
#define lua_tostring(L, i)
Definition: lua.h:386
static int handle_luainit(lua_State *L)
Definition: lua.c:328
static int dochunk(lua_State *L, int status)
Definition: lua.c:173
#define LUA_MINSTACK
Definition: lua.h:80
static int dostring(lua_State *L, const char *s, const char *name)
Definition: lua.c:184
static int msghandler(lua_State *L)
Definition: lua.c:113
LUALIB_API int luaL_error(lua_State *L, const char *fmt,...)
Definition: lauxlib.c:234
#define LUA_MAXINPUT
Definition: lua.c:355
#define lua_writeline()
Definition: lauxlib.h:240
static void l_print(lua_State *L)
Definition: lua.c:536
#define LUA_INIT_VAR
Definition: lua.c:29
#define LUA_GCGEN
Definition: lua.h:328
LUA_API void lua_pushinteger(lua_State *L, lua_Integer n)
Definition: lapi.c:489
#define LUA_REGISTRYINDEX
Definition: lua.h:44
LUA_API void lua_pushlightuserdata(lua_State *L, void *p)
Definition: lapi.c:592
#define LUA_OK
Definition: lua.h:49
#define lua_saveline(L, line)
Definition: lua.c:410
LUALIB_API lua_State * luaL_newstate(void)
Definition: lauxlib.c:1037
static int pushargs(lua_State *L)
Definition: lua.c:207
#define has_i
Definition: lua.c:236
#define lua_writestringerror(s, p)
Definition: lauxlib.h:245
LUA_API const char * lua_pushfstring(lua_State *L, const char *fmt,...)
Definition: lapi.c:542
#define lua_insert(L, idx)
Definition: lua.h:389
#define LUA_PROGNAME
Definition: lua.c:25
LUA_API const char * lua_pushlstring(lua_State *L, const char *s, size_t len)
Definition: lapi.c:502
#define lua_freeline(L, b)
Definition: lua.c:411
void lua_warning(lua_State *L, const char *msg, int tocont)
Definition: lapi.c:1303
#define lua_readline(L, b, p)
Definition: lua.c:407
int main(int argc, char **argv)
Definition: lua.c:619
static int collectargs(char **argv, int *first)
Definition: lua.c:248
static void createargtable(lua_State *L, char **argv, int argc, int script)
Definition: lua.c:160
#define LUA_TTABLE
Definition: lua.h:70
static int addreturn(lua_State *L)
Definition: lua.c:480
static int report(lua_State *L, int status)
Definition: lua.c:100
#define LUA_MASKLINE
Definition: lua.h:441
#define has_e
Definition: lua.c:238
int len
Definition: utf-8.c:46
LUA_API int lua_gettop(lua_State *L)
Definition: lapi.c:168


plotjuggler
Author(s): Davide Faconti
autogenerated on Sun Dec 6 2020 03:48:09