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Ice
IceHPoint.cpp
Go to the documentation of this file.
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// Precompiled Header
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#include "
Stdafx.h
"
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using namespace
IceMaths
;
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// Point Mul = HPoint * Matrix3x3;
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Point
HPoint::operator*
(
const
Matrix3x3
& mat)
const
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{
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return
Point
(
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x
* mat.
m
[0][0] +
y
* mat.
m
[1][0] +
z
* mat.
m
[2][0],
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x
* mat.
m
[0][1] +
y
* mat.
m
[1][1] +
z
* mat.
m
[2][1],
41
x
* mat.
m
[0][2] +
y
* mat.
m
[1][2] +
z
* mat.
m
[2][2] );
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}
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// HPoint Mul = HPoint * Matrix4x4;
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HPoint
HPoint::operator*
(
const
Matrix4x4
& mat)
const
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{
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return
HPoint
(
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x
* mat.
m
[0][0] +
y
* mat.
m
[1][0] +
z
* mat.
m
[2][0] +
w
* mat.
m
[3][0],
51
x
* mat.
m
[0][1] +
y
* mat.
m
[1][1] +
z
* mat.
m
[2][1] +
w
* mat.
m
[3][1],
52
x
* mat.
m
[0][2] +
y
* mat.
m
[1][2] +
z
* mat.
m
[2][2] +
w
* mat.
m
[3][2],
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x
* mat.
m
[0][3] +
y
* mat.
m
[1][3] +
z
* mat.
m
[2][3] +
w
* mat.
m
[3][3]);
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}
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// HPoint *= Matrix4x4
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HPoint
&
HPoint::operator*=
(
const
Matrix4x4
& mat)
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{
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float
xp =
x
* mat.
m
[0][0] +
y
* mat.
m
[1][0] +
z
* mat.
m
[2][0] +
w
* mat.
m
[3][0];
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float
yp =
x
* mat.
m
[0][1] +
y
* mat.
m
[1][1] +
z
* mat.
m
[2][1] +
w
* mat.
m
[3][1];
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float
zp =
x
* mat.
m
[0][2] +
y
* mat.
m
[1][2] +
z
* mat.
m
[2][2] +
w
* mat.
m
[3][2];
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float
wp =
x
* mat.
m
[0][3] +
y
* mat.
m
[1][3] +
z
* mat.
m
[2][3] +
w
* mat.
m
[3][3];
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x
= xp;
y
= yp;
z
= zp;
w
= wp;
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return
*
this
;
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}
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IceMaths::HPoint::operator*=
inline_ HPoint & operator*=(const HPoint &p)
Operator for HPoint *= HPoint;.
Definition:
OPC_IceHook.h:121
IceMaths::Matrix3x3::m
float m[3][3]
Definition:
OPC_IceHook.h:493
IceMaths::Matrix4x4::m
float m[4][4]
Definition:
OPC_IceHook.h:434
IceMaths::Point::x
float x
Definition:
OPC_IceHook.h:525
IceMaths::Point
Definition:
OPC_IceHook.h:26
IceMaths::HPoint::operator*
inline_ HPoint operator*(const HPoint &p) const
Operator for HPoint Mul = HPoint * HPoint;.
Definition:
OPC_IceHook.h:93
IceMaths::Point::z
float z
Definition:
OPC_IceHook.h:525
Stdafx.h
IceMaths::Point::y
float y
Definition:
OPC_IceHook.h:525
IceMaths::HPoint
Definition:
OPC_IceHook.h:16
IceMaths::Matrix3x3
Definition:
OPC_IceHook.h:21
IceMaths::Point::Point
inline_ Point()
Empty constructor.
Definition:
OPC_IceHook.h:31
IceMaths::HPoint::w
float w
Cast a HPoint to a Point. w is discarded.
Definition:
OPC_IceHook.h:157
IceMaths
Definition:
ColdetModel.h:24
IceMaths::HPoint::HPoint
inline_ HPoint()
Empty constructor.
Definition:
OPC_IceHook.h:21
IceMaths::Matrix4x4
Definition:
OPC_IceHook.h:22
openhrp3
Author(s): AIST, General Robotix Inc., Nakamura Lab of Dept. of Mechano Informatics at University of Tokyo
autogenerated on Sat May 8 2021 02:42:38