This is the complete list of members for mvsim::VisualObject, including all inherited members.
| getVisualModelBoundingBox(mrpt::math::TPoint3D &bbmin, mrpt::math::TPoint3D &bbmax) const | mvsim::VisualObject | inline | 
| getWorldObject() | mvsim::VisualObject | inline | 
| getWorldObject() const | mvsim::VisualObject | inline | 
| guiUpdate(mrpt::opengl::COpenGLScene &scene) | mvsim::VisualObject | virtual | 
| internalGuiGetVisualPose() | mvsim::VisualObject | inlineprotectedvirtual | 
| internalGuiUpdate(mrpt::opengl::COpenGLScene &scene, bool childrenOnly=false)=0 | mvsim::VisualObject | protectedpure virtual | 
| m_glBoundingBox | mvsim::VisualObject | protected | 
| m_glCustomVisual | mvsim::VisualObject | protected | 
| m_glCustomVisualId | mvsim::VisualObject | protected | 
| m_world | mvsim::VisualObject | protected | 
| parseVisual(const rapidxml::xml_node< char > *visual_node) | mvsim::VisualObject | protected | 
| showBoundingBox(bool show) | mvsim::VisualObject | |
| VisualObject(World *parent) | mvsim::VisualObject | inline | 
| viz_bbmax_ | mvsim::VisualObject | private | 
| viz_bbmin_ | mvsim::VisualObject | private | 
| ~VisualObject() | mvsim::VisualObject | inlinevirtual |