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mvsim
Block
mvsim::Block Member List
This is the complete list of members for
mvsim::Block
, including all inherited members.
apply_force
(const mrpt::math::TVector2D &force, const mrpt::math::TPoint2D &applyPoint=mrpt::math::TPoint2D(0, 0)) override
mvsim::Block
virtual
b2d_body
() const
mvsim::Simulable
inline
b2d_body
()
mvsim::Simulable
inline
Block
(World *parent)
mvsim::Block
block_color
() const
mvsim::Block
inline
block_color
(const mrpt::img::TColor &c)
mvsim::Block
inline
block_z_max
() const
mvsim::Block
inline
block_z_max
(double v)
mvsim::Block
inline
block_z_min
() const
mvsim::Block
inline
block_z_min
(double v)
mvsim::Block
inline
blockShape
() const
mvsim::Block
inline
blockShape
(const mrpt::math::TPolygon2D &p)
mvsim::Block
inline
create_multibody_system
(b2World &world)
mvsim::Block
virtual
factory
(World *parent, const rapidxml::xml_node< char > *xml_node)
mvsim::Block
static
factory
(World *parent, const std::string &xml_text)
mvsim::Block
static
getBlockCenterOfMass
() const
mvsim::Block
inline
getBlockIndex
() const
mvsim::Block
inline
getBox2DBlockBody
()
mvsim::Block
inline
getCPose2D
() const
mvsim::Simulable
getMass
() const
mvsim::Block
inline
virtual
getMaxBlockRadius
() const
mvsim::Block
inline
virtual
getName
() const
mvsim::Simulable
inline
getPose
() const
mvsim::Simulable
inline
getTwist
() const
mvsim::Simulable
inline
getVelocity
() const
mvsim::Simulable
inline
getVelocityLocal
() const
mvsim::Simulable
getVisualModelBoundingBox
(mrpt::math::TPoint3D &bbmin, mrpt::math::TPoint3D &bbmax) const
mvsim::VisualObject
inline
getWorldObject
()
mvsim::VisualObject
inline
getWorldObject
() const
mvsim::VisualObject
inline
ground_friction
() const
mvsim::Block
inline
ground_friction
(double newValue)
mvsim::Block
inline
guiUpdate
(mrpt::opengl::COpenGLScene &scene)
mvsim::VisualObject
virtual
hadCollision
() const
mvsim::Simulable
inline
internal_internalGuiUpdate_forces
(mrpt::opengl::COpenGLScene &scene)
mvsim::Block
private
internalGuiGetVisualPose
() override
mvsim::Block
protected
virtual
internalGuiUpdate
(mrpt::opengl::COpenGLScene &scene, bool childrenOnly) override
mvsim::Block
protected
virtual
isInCollision
() const
mvsim::Simulable
inline
isStatic
() const
mvsim::Block
m_block_color
mvsim::Block
protected
m_block_com
mvsim::Block
protected
m_block_index
mvsim::Block
protected
m_block_poly
mvsim::Block
protected
m_block_z_max
mvsim::Block
protected
m_block_z_min
mvsim::Block
protected
m_fixture_block
mvsim::Block
protected
m_force_segments_for_rendering
mvsim::Block
private
m_force_segments_for_rendering_cs
mvsim::Block
private
m_friction_joints
mvsim::Block
protected
m_gl_block
mvsim::Block
private
m_gl_forces
mvsim::Block
private
m_glBoundingBox
mvsim::VisualObject
protected
m_glCustomVisual
mvsim::VisualObject
protected
m_glCustomVisualId
mvsim::VisualObject
protected
m_ground_friction
mvsim::Block
protected
m_gui_mtx
mvsim::Block
private
m_isStatic
mvsim::Block
protected
m_lateral_friction
mvsim::Block
protected
m_mass
mvsim::Block
protected
m_max_radius
mvsim::Block
protected
m_name
mvsim::Simulable
protected
m_params
mvsim::Block
protected
m_restitution
mvsim::Block
protected
m_world
mvsim::VisualObject
protected
mass
() const
mvsim::Block
inline
mass
(double newValue)
mvsim::Block
inline
parseVisual
(const rapidxml::xml_node< char > *visual_node)
mvsim::VisualObject
protected
poses_mutex_lock
() override
mvsim::Block
inline
virtual
poses_mutex_unlock
() override
mvsim::Block
inline
virtual
Ptr
typedef
mvsim::Block
register_block_class
(const rapidxml::xml_node< char > *xml_node)
mvsim::Block
static
registerOnServer
(mvsim::Client &c)
mvsim::Simulable
virtual
resetCollisionFlag
()
mvsim::Simulable
inline
setBlockIndex
(size_t idx)
mvsim::Block
inline
setIsStatic
(bool b)
mvsim::Block
setName
(const std::string &s)
mvsim::Simulable
inline
setPose
(const mrpt::math::TPose3D &p) const
mvsim::Simulable
inline
setTwist
(const mrpt::math::TTwist2D &dq) const
mvsim::Simulable
inline
showBoundingBox
(bool show)
mvsim::VisualObject
simul_post_timestep
(const TSimulContext &context) override
mvsim::Block
virtual
simul_pre_timestep
(const TSimulContext &context) override
mvsim::Block
virtual
updateMaxRadiusFromPoly
()
mvsim::Block
protected
VisualObject
(World *parent)
mvsim::VisualObject
inline
~VisualObject
()
mvsim::VisualObject
inline
virtual
mvsim
Author(s):
autogenerated on Fri May 7 2021 03:05:52