#include <mrpt/io/CFileGZInputStream.h>
#include <mrpt/maps/CSimplePointsMap.h>
#include <mrpt/opengl/COpenGLScene.h>
#include <mrpt/poses/CPose2D.h>
#include <mrpt/serialization/CArchive.h>
#include <mrpt/system/filesystem.h>
#include <mvsim/World.h>
#include <mvsim/WorldElements/OccupancyGridMap.h>
#include <rapidxml.hpp>
#include "xml_utils.h"