#include <moveit/collision_distance_field/collision_common_distance_field.h>
#include <ros/console.h>
#include <boost/thread/mutex.hpp>
#include <eigen_conversions/eigen_msg.h>
#include <memory>
Go to the source code of this file.
Classes | |
struct | collision_detection::BodyDecompositionCache |
Namespaces | |
collision_detection | |
Generic interface to collision detection. | |
Functions | |
PosedBodyPointDecompositionVectorPtr | collision_detection::getAttachedBodyPointDecomposition (const robot_state::AttachedBody *att, double resolution) |
PosedBodySphereDecompositionVectorPtr | collision_detection::getAttachedBodySphereDecomposition (const robot_state::AttachedBody *att, double resolution) |
BodyDecompositionCache & | collision_detection::getBodyDecompositionCache () |
BodyDecompositionConstPtr | collision_detection::getBodyDecompositionCacheEntry (const shapes::ShapeConstPtr &shape, double resolution) |
void | collision_detection::getBodySphereVisualizationMarkers (GroupStateRepresentationConstPtr &gsr, std::string reference_frame, visualization_msgs::MarkerArray &body_marker_array) |
PosedBodyPointDecompositionVectorPtr | collision_detection::getCollisionObjectPointDecomposition (const collision_detection::World::Object &obj, double resolution) |