imconfig.h
Go to the documentation of this file.
1 //-----------------------------------------------------------------------------
2 // USER IMPLEMENTATION
3 // This file contains compile-time options for ImGui.
4 // Other options (memory allocation overrides, callbacks, etc.) can be set at runtime via the ImGuiIO structure - ImGui::GetIO().
5 //-----------------------------------------------------------------------------
6 
7 #pragma once
8 
9 //---- Define assertion handler. Defaults to calling assert().
10 //#define IM_ASSERT(_EXPR) MyAssert(_EXPR)
11 
12 //---- Define attributes of all API symbols declarations, e.g. for DLL under Windows.
13 //#define IMGUI_API __declspec( dllexport )
14 //#define IMGUI_API __declspec( dllimport )
15 
16 //---- Include imgui_user.h at the end of imgui.h
17 //#define IMGUI_INCLUDE_IMGUI_USER_H
18 
19 //---- Don't implement default handlers for Windows (so as not to link with OpenClipboard() and others Win32 functions)
20 //#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCS
21 //#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCS
22 
23 //---- Don't implement help and test window functionality (ShowUserGuide()/ShowStyleEditor()/ShowTestWindow() methods will be empty)
24 //#define IMGUI_DISABLE_TEST_WINDOWS
25 
26 //---- Don't define obsolete functions names
27 //#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
28 
29 //---- Implement STB libraries in a namespace to avoid conflicts
30 //#define IMGUI_STB_NAMESPACE ImGuiStb
31 
32 //---- Define constructor and implicit cast operators to convert back<>forth from your math types and ImVec2/ImVec4.
33 /*
34 #define IM_VEC2_CLASS_EXTRA \
35  ImVec2(const MyVec2& f) { x = f.x; y = f.y; } \
36  operator MyVec2() const { return MyVec2(x,y); }
37 
38 #define IM_VEC4_CLASS_EXTRA \
39  ImVec4(const MyVec4& f) { x = f.x; y = f.y; z = f.z; w = f.w; } \
40  operator MyVec4() const { return MyVec4(x,y,z,w); }
41 */
42 
43 //---- Tip: You can add extra functions within the ImGui:: namespace, here or in your own headers files.
44 //---- e.g. create variants of the ImGui::Value() helper for your low-level math types, or your own widgets/helpers.
45 /*
46 namespace ImGui
47 {
48  void Value(const char* prefix, const MyMatrix44& v, const char* float_format = NULL);
49 }
50 */
51 


librealsense2
Author(s): Sergey Dorodnicov , Doron Hirshberg , Mark Horn , Reagan Lopez , Itay Carpis
autogenerated on Mon May 3 2021 02:47:17