Setup routines used to construct UVC access contexts. More...
Modules | |
Error codes | |
Typedefs | |
typedef void(* | GLFWerrorfun) (int, const char *) |
The function signature for error callbacks. More... | |
Functions | |
GLFWAPI void | glfwGetVersion (int *major, int *minor, int *rev) |
Retrieves the version of the GLFW library. More... | |
GLFWAPI const char * | glfwGetVersionString (void) |
Returns a string describing the compile-time configuration. More... | |
GLFWAPI int | glfwInit (void) |
Initializes the GLFW library. More... | |
GLFWAPI GLFWerrorfun | glfwSetErrorCallback (GLFWerrorfun cbfun) |
Sets the error callback. More... | |
GLFWAPI void | glfwTerminate (void) |
Terminates the GLFW library. More... | |
void | uvc_exit (uvc_context_t *ctx) |
Closes the UVC context, shutting down any active cameras. More... | |
uvc_error_t | uvc_init (uvc_context_t **pctx, struct libusb_context *usb_ctx) |
Initializes the UVC context. More... | |
GLFW version macros | |
#define | GLFW_VERSION_MAJOR 3 |
The major version number of the GLFW library. More... | |
#define | GLFW_VERSION_MINOR 1 |
The minor version number of the GLFW library. More... | |
#define | GLFW_VERSION_REVISION 2 |
The revision number of the GLFW library. More... | |
Setup routines used to construct UVC access contexts.
This is the reference documentation for initialization and termination of the library, version management and error handling. For more information, see the intro.
#define GLFW_VERSION_MAJOR 3 |
#define GLFW_VERSION_MINOR 1 |
#define GLFW_VERSION_REVISION 2 |
The function signature for error callbacks.
This is the function signature for error callback functions.
[in] | error | An error code. |
[in] | description | A UTF-8 encoded string describing the error. |
Retrieves the version of the GLFW library.
This function retrieves the major, minor and revision numbers of the GLFW library. It is intended for when you are using GLFW as a shared library and want to ensure that you are using the minimum required version.
Any or all of the version arguments may be NULL
. This function always succeeds.
[out] | major | Where to store the major version number, or NULL . |
[out] | minor | Where to store the minor version number, or NULL . |
[out] | rev | Where to store the revision number, or NULL . |
Definition at line 172 of file examples/third_party/glfw/src/init.c.
Returns a string describing the compile-time configuration.
This function returns the compile-time generated version string of the GLFW library binary. It describes the version, platform, compiler and any platform-specific compile-time options.
Do not use the version string to parse the GLFW library version. The glfwGetVersion function already provides the version of the running library binary.
This function always succeeds.
Definition at line 184 of file examples/third_party/glfw/src/init.c.
Initializes the GLFW library.
This function initializes the GLFW library. Before most GLFW functions can be used, GLFW must be initialized, and before an application terminates GLFW should be terminated in order to free any resources allocated during or after initialization.
If this function fails, it calls glfwTerminate before returning. If it succeeds, you should call glfwTerminate before the application exits.
Additional calls to this function after successful initialization but before termination will return GL_TRUE
immediately.
GL_TRUE
if successful, or GL_FALSE
if an error occurred.Contents/Resources
subdirectory of the application's bundle, if present. This can be disabled with a compile-time option.Definition at line 118 of file examples/third_party/glfw/src/init.c.
GLFWAPI GLFWerrorfun glfwSetErrorCallback | ( | GLFWerrorfun | cbfun | ) |
Sets the error callback.
This function sets the error callback, which is called with an error code and a human-readable description each time a GLFW error occurs.
The error callback is called on the thread where the error occurred. If you are using GLFW from multiple threads, your error callback needs to be written accordingly.
Because the description string may have been generated specifically for that error, it is not guaranteed to be valid after the callback has returned. If you wish to use it after the callback returns, you need to make a copy.
Once set, the error callback remains set even after the library has been terminated.
[in] | cbfun | The new callback, or NULL to remove the currently set callback. |
NULL
if no callback was set.Definition at line 189 of file examples/third_party/glfw/src/init.c.
Terminates the GLFW library.
This function destroys all remaining windows and cursors, restores any modified gamma ramps and frees any other allocated resources. Once this function is called, you must again call glfwInit successfully before you will be able to use most GLFW functions.
If GLFW has been successfully initialized, this function should be called before the application exits. If initialization fails, there is no need to call this function, as it is called by glfwInit before it returns failure.
Definition at line 140 of file examples/third_party/glfw/src/init.c.
void uvc_exit | ( | uvc_context_t * | ctx | ) |
Closes the UVC context, shutting down any active cameras.
If no USB context was provided to uvc_init, the UVC-specific USB context will be destroyed.
ctx | UVC context to shut down |
Definition at line 142 of file src/libuvc/init.c.
uvc_error_t uvc_init | ( | uvc_context_t ** | pctx, |
struct libusb_context * | usb_ctx | ||
) |
Initializes the UVC context.
[out] | pctx | The location where the context reference should be stored. |
[in] | usb_ctx | Optional USB context to use |
Definition at line 108 of file src/libuvc/init.c.