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float | normalizeAngle (const float &angle) |
bool | willFloatOverflow (const float a, const float b) |
Variables | |
static const float | EPS = 0.0001 |
static const float | IN_PLACE_RADIUS = 0.001 |
static const float | MAX_RADIUS = 2.0 |
static const float | PI = 3.14159 |
static const float | STRAIGHT_RADIUS = 32.768 |
static const uint8_t | STREAM_HEADER = 19 |
static const float | TWO_PI = 6.28318 |
static const uint32_t | V_3_MAX_ENCODER_TICKS = 65535 |
static const float | V_3_TICKS_PER_REV = 508.8 |
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