- g -
- gesture()
: Leap::Frame
- Gesture()
: Leap::Gesture
- GestureList()
: Leap::GestureList
- gestures()
: Leap::Frame
- get()
: Leap::Config
, Leap::Interface
- get_finger_point()
: leap_interface.LeapInterface
, leap_interface.Runner
- get_hand_direction()
: leap_interface.LeapInterface
, leap_interface.Runner
- get_hand_normal()
: leap_interface.LeapInterface
, leap_interface.Runner
- get_hand_palmpos()
: leap_interface.LeapInterface
, leap_interface.Runner
- get_hand_pitch()
: leap_interface.LeapInterface
, leap_interface.Runner
- get_hand_roll()
: leap_interface.LeapInterface
, leap_interface.Runner
- get_hand_yaw()
: leap_interface.LeapInterface
, leap_interface.Runner
- GetAs()
: Leap::SceneObject
- GetAspectRatio()
: LeapUtil::Camera
- GetAverage()
: LeapUtil::RollingAverage< _HistoryLength >
- GetAxis()
: Leap::SceneCylinder
- getBool()
: Leap::Config
- getBoolCString()
: Leap::Config
- GetCenter()
: Leap::SceneObject
- GetContactPoint()
: Leap::SceneObject
- GetContactPointByPointableID()
: Leap::SceneObject
- GetDeltaTime()
: Leap::Scene
- getDirection()
: LeapUtil::ScrollMomentum
- getDrag()
: LeapUtil::ScrollMomentum
- getDragPower()
: LeapUtil::ScrollMomentum
- GetFarClip()
: LeapUtil::Camera
- getFilteredMsrmt()
: lpf
- getFixedTimeStep()
: LeapUtil::ScrollMomentum
- GetFlags()
: Leap::Scene
- getFloat()
: Leap::Config
- getFloatCString()
: Leap::Config
- GetFrameScale()
: Leap::Scene
- GetFrameTransform()
: Leap::Scene
- GetHeight()
: Leap::SceneCylinder
- GetInitialContactPoint()
: Leap::SceneObject
- getInt32()
: Leap::Config
- getInt32CString()
: Leap::Config
- GetLastContactPoint()
: Leap::SceneObject
- GetLastContactPointByPointableID()
: Leap::SceneObject
- GetLastNumContacts()
: Leap::SceneObject
- GetMaxOrbitLatitude()
: LeapUtil::Camera
- getMinSpeed()
: LeapUtil::ScrollMomentum
- GetNearClip()
: LeapUtil::Camera
- GetNormal()
: Leap::SceneDisk
, Leap::ScenePlane
- getNumAllocated()
: LeapUtil::SmartPointer< T, Destructor, ManagedPointerPoolSize >::ManagedPointerPool
- GetNumContacts()
: Leap::SceneObject
- getNumFree()
: LeapUtil::SmartPointer< T, Destructor, ManagedPointerPoolSize >::ManagedPointerPool
- GetNumManagedPointers()
: LeapUtil::SmartPointer< T, Destructor, ManagedPointerPoolSize >
- GetNumObjects()
: Leap::Scene
- GetNumPointing()
: Leap::SceneObject
- GetNumQueuedInteractions()
: Leap::Scene
- GetNumRayHits()
: Leap::Scene
- GetNumSamples()
: LeapUtil::RollingAverage< _HistoryLength >
- GetObject()
: Leap::SceneInteraction
- GetObjectByIndex()
: Leap::Scene
- GetOrbitTarget()
: LeapUtil::Camera
- GetPointableRadius()
: Leap::Scene
- GetPointer()
: LeapUtil::SmartPointer< T, Destructor, ManagedPointerPoolSize >
- GetPosition()
: LeapUtil::Camera
- getPosition()
: LeapUtil::ScrollMomentum
- GetPOV()
: LeapUtil::Camera
- GetQueuedInteraction()
: Leap::Scene
- GetRadius()
: Leap::SceneCylinder
, Leap::SceneDisk
, Leap::SceneSphere
- GetRayHit()
: Leap::Scene
- GetRefCount()
: LeapUtil::SmartPointer< T, Destructor, ManagedPointerPoolSize >
- GetRotation()
: Leap::SceneInteraction
, Leap::SceneObject
, LeapUtil::Camera
- GetScale()
: Leap::SceneInteraction
, Leap::SceneObject
- GetScene()
: Leap::SceneObject
- GetSceneObjectPtr()
: Leap::SceneObject
- getScrollSize()
: LeapUtil::ScrollMomentum
- GetSelectHitTime()
: Leap::Scene
- GetSerial()
: Leap::SceneObject
- GetSize()
: Leap::SceneBox
- getSpeed()
: LeapUtil::ScrollMomentum
- getString()
: Leap::Config
- getStringCString()
: Leap::Config
- GetSum()
: LeapUtil::RollingAverage< _HistoryLength >
- GetTotalHitTime()
: Leap::SceneObject
- GetTransform()
: Leap::SceneInteraction
, Leap::SceneObject
- GetTranslation()
: Leap::SceneInteraction
- GetType()
: Leap::SceneBox
, Leap::SceneCylinder
, Leap::SceneDisk
, Leap::SceneObject
, Leap::ScenePlane
, Leap::SceneSphere
- GetUpdateContact()
: Leap::Scene
- GetUpdateRayCast()
: Leap::Scene
- GetUserData()
: Leap::Scene
, Leap::SceneObject
- getVelocity()
: LeapUtil::ScrollMomentum
- GetVerticalFOVDegrees()
: LeapUtil::Camera
- GetView()
: LeapUtil::Camera
- GetWorldToObjectTransform()
: Leap::SceneObject
- GLAttribScope()
: LeapUtilGL::GLAttribScope
- GLMatrixScope()
: LeapUtilGL::GLMatrixScope
- GLVector4fv()
: LeapUtilGL::GLVector4fv
- grabStrength()
: Leap::Hand
leap_motion
Author(s): Florian Lier
, Mirza Shah , Isaac IY Saito
autogenerated on Tue Jun 2 2020 03:58:01