1 #ifndef ARENASCENEELEMENT_H 2 #define ARENASCENEELEMENT_H 4 #include <QGraphicsScene> 5 #include <QGraphicsPixmapItem> 34 #endif // ARENASCENEELEMENT_H void slotRotationChanged(ArenaElement *element, int rotation)
void mousePressEvent(QGraphicsSceneMouseEvent *event)
void setIsEditorSample(bool isEditorSample)
ArenaElement * element() const
ArenaSceneElement(ArenaElement *element)
void slotPosChanged(ArenaElement *element, QPoint pos)