#include <update_timer.h>
Definition at line 41 of file update_timer.h.
gazebo::UpdateTimer::UpdateTimer |
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inline |
virtual gazebo::UpdateTimer::~UpdateTimer |
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inlinevirtual |
virtual bool gazebo::UpdateTimer::checkUpdate |
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const |
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inlinevirtual |
virtual event::ConnectionPtr gazebo::UpdateTimer::Connect |
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const boost::function< void()> & |
_subscriber, |
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bool |
connectToWorldUpdateBegin = true |
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inlinevirtual |
common::Time const& gazebo::UpdateTimer::getLastUpdate |
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const |
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inline |
common::Time gazebo::UpdateTimer::getTimeSinceLastUpdate |
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const |
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inline |
common::Time const& gazebo::UpdateTimer::getUpdatePeriod |
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const |
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inline |
double gazebo::UpdateTimer::getUpdateRate |
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const |
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inline |
virtual void gazebo::UpdateTimer::Load |
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physics::WorldPtr |
_world, |
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sdf::ElementPtr |
_sdf, |
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const std::string & |
_prefix = "update" |
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) |
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inlinevirtual |
virtual void gazebo::UpdateTimer::Reset |
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inlinevirtual |
void gazebo::UpdateTimer::setUpdatePeriod |
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common::Time const & |
period | ) |
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inline |
void gazebo::UpdateTimer::setUpdateRate |
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double |
rate | ) |
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inline |
virtual bool gazebo::UpdateTimer::update |
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inlinevirtual |
virtual bool gazebo::UpdateTimer::update |
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double & |
dt | ) |
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inlinevirtual |
virtual bool gazebo::UpdateTimer::Update |
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inlineprotectedvirtual |
unsigned int gazebo::UpdateTimer::connection_count_ |
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private |
common::Time gazebo::UpdateTimer::last_update_ |
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private |
event::EventT<void()> gazebo::UpdateTimer::update_event_ |
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private |
common::Time gazebo::UpdateTimer::update_offset_ |
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private |
common::Time gazebo::UpdateTimer::update_period_ |
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private |
physics::WorldPtr gazebo::UpdateTimer::world_ |
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private |
The documentation for this class was generated from the following file: