20 _earth.Forward(_lat0, _lon0, _h0, _x0, _y0, _z0);
21 real sphi, cphi, slam, clam;
31 for (
size_t i = 0;
i < dim2_; ++
i) {
32 size_t row =
i / dim_,
col =
i % dim_;
33 M[
i] = _r[
row] * t[
col] + _r[row+3] * t[col+3] + _r[row+6] * t[col+6];
39 real M[dim2_])
const {
41 _earth.IntForward(lat, lon, h, xc, yc, zc,
M);
42 xc -= _x0; yc -= _y0; zc -= _z0;
43 x = _r[0] * xc + _r[3] * yc + _r[6] * zc;
44 y = _r[1] * xc + _r[4] * yc + _r[7] * zc;
45 z = _r[2] * xc + _r[5] * yc + _r[8] * zc;
52 real M[dim2_])
const {
54 xc = _x0 + _r[0] * x + _r[1] * y + _r[2] *
z,
55 yc = _y0 + _r[3] * x + _r[4] * y + _r[5] *
z,
56 zc = _z0 + _r[6] * x + _r[7] * y + _r[8] *
z;
57 _earth.IntReverse(xc, yc, zc, lat, lon, h,
M);
static T AngNormalize(T x)
void Reset(real lat0, real lon0, real h0=0)
void MatrixMultiply(real M[dim2_]) const
Matrix< RealScalar, Dynamic, Dynamic > M
Header for GeographicLib::LocalCartesian class.
static void sincosd(T x, T &sinx, T &cosx)
Namespace for GeographicLib.
void IntReverse(real x, real y, real z, real &lat, real &lon, real &h, real M[dim2_]) const
void IntForward(real lat, real lon, real h, real &x, real &y, real &z, real M[dim2_]) const
static void Rotation(real sphi, real cphi, real slam, real clam, real M[dim2_])
int EIGEN_BLAS_FUNC() copy(int *n, RealScalar *px, int *incx, RealScalar *py, int *incy)
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