#include <SimWall2D.h>
Public Member Functions | |
Point2 | a () const |
Point2 | b () const |
bool | equals (const SimWall2D &other, double tol=1e-9) const |
bool | intersects (const SimWall2D &wall, boost::optional< Point2 & > pt=boost::none) const |
double | length () const |
Point2 | midpoint () const |
Point2 | norm () const |
void | print (const std::string &s="") const |
Rot2 | reflection (const Point2 &init, const Point2 &intersection) const |
SimWall2D | scale (double s) const |
SimWall2D () | |
SimWall2D (const Point2 &a, const Point2 &b) | |
SimWall2D (double ax, double ay, double bx, double by) | |
Protected Attributes | |
Point2 | a_ |
Point2 | b_ |
General Wall class for walls defined around unordered endpoints Primarily to handle ray intersections
Definition at line 19 of file SimWall2D.h.
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default constructor makes canonical wall
Definition at line 25 of file SimWall2D.h.
constructors using endpoints
Definition at line 28 of file SimWall2D.h.
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inline |
Definition at line 31 of file SimWall2D.h.
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inline |
access
Definition at line 39 of file SimWall2D.h.
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inline |
Definition at line 40 of file SimWall2D.h.
bool gtsam::SimWall2D::equals | ( | const SimWall2D & | other, |
double | tol = 1e-9 |
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) | const |
Definition at line 22 of file SimWall2D.cpp.
bool gtsam::SimWall2D::intersects | ( | const SimWall2D & | wall, |
boost::optional< Point2 & > | pt = boost::none |
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) | const |
intersection check between two segments returns true if they intersect, with the intersection point in the optional second argument
Definition at line 28 of file SimWall2D.cpp.
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inline |
geometry
Definition at line 46 of file SimWall2D.h.
Point2 gtsam::SimWall2D::midpoint | ( | ) | const |
Definition at line 103 of file SimWall2D.cpp.
Point2 gtsam::SimWall2D::norm | ( | ) | const |
norm is a 2D point representing the norm of the wall
Definition at line 109 of file SimWall2D.cpp.
void gtsam::SimWall2D::print | ( | const std::string & | s = "" | ) | const |
required by testable
Definition at line 15 of file SimWall2D.cpp.
reflection around a point of impact with a wall from a starting (init) point at a given impact point (intersection), returning the angle away from the impact
Definition at line 115 of file SimWall2D.cpp.
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scales a wall to produce a new wall
Definition at line 43 of file SimWall2D.h.
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protected |
Definition at line 21 of file SimWall2D.h.
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protected |
Definition at line 21 of file SimWall2D.h.