MatrixBase_isZero.cpp
Go to the documentation of this file.
1 Matrix3d m = Matrix3d::Zero();
2 m(0,2) = 1e-4;
3 cout << "Here's the matrix m:" << endl << m << endl;
4 cout << "m.isZero() returns: " << m.isZero() << endl;
5 cout << "m.isZero(1e-3) returns: " << m.isZero(1e-3) << endl;
Array< double, 1, 3 > e(1./3., 0.5, 2.)
Matrix3d m


gtsam
Author(s):
autogenerated on Sat May 8 2021 02:42:54