Public Attributes | |
Vector4< float > | ambient |
Vector4< float > | attenuation |
Vector4< float > | diffuse |
Vector4< float > | specular |
Definition at line 45 of file GtePointLightTextureEffect.h.
Vector4<float> gte::PointLightTextureEffect::InternalLighting::ambient |
Definition at line 47 of file GtePointLightTextureEffect.h.
Vector4<float> gte::PointLightTextureEffect::InternalLighting::attenuation |
Definition at line 50 of file GtePointLightTextureEffect.h.
Vector4<float> gte::PointLightTextureEffect::InternalLighting::diffuse |
Definition at line 48 of file GtePointLightTextureEffect.h.
Vector4<float> gte::PointLightTextureEffect::InternalLighting::specular |
Definition at line 49 of file GtePointLightTextureEffect.h.