#include <GteHLSLShader.h>
Public Attributes | |
D3D_PRIMITIVE | inputPrimitive |
unsigned int | maxOutputVertices |
unsigned int | numCutInstructions |
unsigned int | numEmitInstructions |
D3D_PRIMITIVE_TOPOLOGY | outputTopology |
Definition at line 51 of file GteHLSLShader.h.
D3D_PRIMITIVE gte::HLSLShader::Description::GSParameters::inputPrimitive |
Definition at line 55 of file GteHLSLShader.h.
unsigned int gte::HLSLShader::Description::GSParameters::maxOutputVertices |
Definition at line 57 of file GteHLSLShader.h.
unsigned int gte::HLSLShader::Description::GSParameters::numCutInstructions |
Definition at line 53 of file GteHLSLShader.h.
unsigned int gte::HLSLShader::Description::GSParameters::numEmitInstructions |
Definition at line 54 of file GteHLSLShader.h.
D3D_PRIMITIVE_TOPOLOGY gte::HLSLShader::Description::GSParameters::outputTopology |
Definition at line 56 of file GteHLSLShader.h.