#include <GteHLSLShader.h>
Public Attributes | |
| D3D_PRIMITIVE | inputPrimitive |
| unsigned int | maxOutputVertices |
| unsigned int | numCutInstructions |
| unsigned int | numEmitInstructions |
| D3D_PRIMITIVE_TOPOLOGY | outputTopology |
Definition at line 51 of file GteHLSLShader.h.
| D3D_PRIMITIVE gte::HLSLShader::Description::GSParameters::inputPrimitive |
Definition at line 55 of file GteHLSLShader.h.
| unsigned int gte::HLSLShader::Description::GSParameters::maxOutputVertices |
Definition at line 57 of file GteHLSLShader.h.
| unsigned int gte::HLSLShader::Description::GSParameters::numCutInstructions |
Definition at line 53 of file GteHLSLShader.h.
| unsigned int gte::HLSLShader::Description::GSParameters::numEmitInstructions |
Definition at line 54 of file GteHLSLShader.h.
| D3D_PRIMITIVE_TOPOLOGY gte::HLSLShader::Description::GSParameters::outputTopology |
Definition at line 56 of file GteHLSLShader.h.