#include <stddef.h>#include <inttypes.h>
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Functions | |
| typedef | GLbitfield (APIENTRYP PFNGLQUERYMATRIXXOESPROC)(GLfixed *mantissa |
| typedef | GLboolean (APIENTRYP PFNGLISQUERYPROC)(GLuint id) |
| typedef | GLenum (APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSPROC)(GLenum target) |
| typedef | GLfloat (APIENTRYP PFNGLGETPATHLENGTHNVPROC)(GLuint path |
| typedef | GLhandleARB (APIENTRYP PFNGLGETHANDLEARBPROC)(GLenum pname) |
| typedef | GLint (APIENTRYP PFNGLGETATTRIBLOCATIONPROC)(GLuint program |
| typedef | GLintptr (APIENTRYP PFNGLGETUNIFORMOFFSETEXTPROC)(GLuint program |
| typedef | GLsync (APIENTRYP PFNGLFENCESYNCPROC)(GLenum condition |
| typedef | GLuint (APIENTRYP PFNGLCREATEPROGRAMPROC)(void) |
| typedef | GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLEARBPROC)(GLuint texture) |
| typedef | GLvdpauSurfaceNV (APIENTRYP PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)(const void *vdpSurface |
| typedef | void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC)(GLenum mode |
| #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6 |
| #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5 |
| #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED |
| #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB |
| #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA |
| #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8 |
| #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9 |
| #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7 |
| #define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73 |
| #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277 |
| #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3 |
| #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B |
| #define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D |
| #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4 |
| #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3 |
| #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3 |
| #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314 |
| #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7 |
| #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7 |
| #define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342 |
| #define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343 |
| #define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049 |
| #define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048 |
| #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39 |
| #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39 |
| #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E |
| #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F |
| #define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344 |
| #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA |
| #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD |
| #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC |
| #define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F |
| #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE |
| #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9 |
| #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A |
| #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A |
| #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A |
| #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B |
| #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B |
| #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80 |
| #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80 |
| #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80 |
| #define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857 |
| #define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853 |
| #define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340 |
| #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163 |
| #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C |
| #define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008 |
| #define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9 |
| #define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74 |
| #define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75 |
| #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8 |
| #define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54 |
| #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88 |
| #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88 |
| #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76 |
| #define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC |
| #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46 |
| #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45 |
| #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0 |
| #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1 |
| #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44 |
| #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C |
| #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D |
| #define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036 |
| #define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034 |
| typedef GLhandleARB attachedObj |
| typedef GLenum attachment |
| typedef GLsizei const GLenum* attachments |
| typedef GLuint attribindex |
| typedef const void GLbitfield GLuint GLfloat GLuint baseAndCount[2] |
| typedef GLuint64EXT GLuint beginPresentTimeId |
| typedef const GLuint GLenum binaryformat |
| typedef GLenum binaryFormat |
| typedef GLuint bindingindex |
| typedef GLuint bindingIndex |
| typedef GLuint bufferIndex |
| typedef GLuint GLuint64EXT* capture_time |
| typedef GLsizei GLenum* categories |
| typedef GLenum GLenum colorFormat |
| typedef GLuint colorNumber |
| typedef GLsizei commandStart |
| typedef GLsizei GLsizei commandsToDelete |
| typedef GLsizei coordStart |
| typedef GLuint GLuint counterNameLength |
| typedef GLenum GLsizei coverageSamples |
| typedef GLenum dfactorRGB |
| typedef GLenum GLint drawbuffer |
| typedef GLuint drawFramebuffer |
| typedef GLintptr external_sync |
| typedef GLenum const void GLbitfield GLuint firstGlyph |
| typedef GLenum GLsizeiptr const void GLsizei GLuint firstGlyphIndex |
| typedef GLuint firstPathName |
| typedef GLboolean fixedsamplelocations |
| typedef GLenum GLsizeiptr fontSize |
| typedef GLenum fontTarget |
| typedef GLuint GLenum frame_region |
| typedef GLuint framebuffer |
| typedef GLuint* framebuffers |
| typedef const void* getProcAddress |
| typedef GLhandleARB |
| typedef int64_t GLint64EXT |
| typedef ptrdiff_t GLintptrARB |
| typedef ptrdiff_t GLsizeiptr |
| typedef ptrdiff_t GLsizeiptrARB |
| typedef uint64_t GLuint64EXT |
| typedef GLvdpauSurfaceNV |
| typedef GLsizei groupsSize |
| typedef GLenum const void GLbitfield GLuint GLsizei GLenum handleMissingGlyphs |
| typedef GLenum internalformat |
| typedef GLuint GLuint64EXT GLsizeiptr length |
| typedef GLint GLint* maxActiveCounters |
| typedef GLuint64EXT minPresentTime |
| typedef GLuint* nextQueryId |
| typedef GLuint num_groups_y |
| typedef GLuint GLuint num_groups_z |
| typedef GLsizei numAttachments |
| typedef GLsizei GLsizei numSegments |
| typedef GLenum GLsizei numTextureNames |
| typedef GLenum GLuint origtexture |
| typedef GLenum pathNameType |
| typedef GLenum GLsizeiptr const void GLsizei GLuint GLsizei GLuint pathParameterTemplate |
| typedef void* APIENTRYP PFNGLMAPBUFFERRANGEPROC(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access) |
| typedef void* APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC(GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access) |
| typedef GLenum precisiontype |
| typedef GLuint64EXT GLuint GLuint presentDurationId |
| typedef const GLuint const GLclampf * priorities |
| typedef GLenum programInterface |
| typedef GLuint* queryHandle |
| typedef GLuint queryNameLength |
| typedef GLuint GLintptr readOffset |
| typedef GLuint renderbuffer |
| typedef GLuint* renderbuffers |
| typedef GLenum GLenum renderbuffertarget |
| typedef const GLuint GLboolean * residences |
| typedef GLuint GLuint64EXT * result |
| typedef GLuint* sequence_num |
| typedef GLenum GLenum sfactorAlpha |
| typedef GLenum shadertype |
| typedef GLbitfield stages |
| typedef GLsizei startSegment |
| typedef GLuint stencilClearTag |
| typedef GLuint GLuint storageBlockBinding |
| typedef GLuint storageBlockIndex |
| typedef GLenum storagetype |
| typedef const GLvdpauSurfaceNV * surfaces |
| typedef GLbitfield GLuint64 timeout |
| typedef GLuint GLuint uniformBlockBinding |
| typedef GLuint uniformBlockIndex |
| typedef GLsizei uniformCount |
| typedef GLuint uniformIndex |
| typedef GLsizei const GLuint* uniformIndices |
| typedef GLsizei const GLchar* const* uniformNames |
| typedef GLuint writeBuffer |
| typedef GLenum writeTarget |
| typedef GLbitfield | ( | APIENTRYP | PFNGLQUERYMATRIXXOESPROC | ) |
| typedef GLhandleARB | ( | APIENTRYP | PFNGLGETHANDLEARBPROC | ) |
| typedef GLvdpauSurfaceNV | ( | APIENTRYP | PFNGLVDPAUREGISTERVIDEOSURFACENVPROC | ) | const |
| typedef void | ( | APIENTRYP | PFNGLDRAWRANGEELEMENTSPROC | ) |