#include <LowLevel/GteLogger.h>
#include <Mathematics/GteMatrix3x3.h>
#include <Mathematics/GteMatrix4x4.h>
#include <Mathematics/GteRotation.h>
Go to the source code of this file.
Classes | |
class | gte::Transform |
Namespaces | |
gte | |
Functions | |
Vector4< float > | gte::operator* (Transform const &M, Vector4< float > const &V) |
Vector4< float > | gte::operator* (Vector4< float > const &V, Transform const &M) |
Transform | gte::operator* (Transform const &A, Transform const &B) |
Matrix4x4< float > | gte::operator* (Matrix4x4< float > const &A, Transform const &B) |
Matrix4x4< float > | gte::operator* (Transform const &A, Matrix4x4< float > const &B) |