39 std::shared_ptr<Camera>
const& camera,
bool noCull)
69 #if defined(GTE_USE_MAT_VEC)
GLuint const GLchar * name
void OnGetVisibleSet(Culler &culler, std::shared_ptr< Camera > const &camera, bool noCull)
bool worldTransformIsCurrent
bool UpdateControllers(double applicationTime)
void SetPlaneState(unsigned int planeState)
virtual void UpdateWorldBound()=0
void Update(double applicationTime=0.0, bool initiator=true)
unsigned int GetPlaneState() const
virtual void UpdateWorldData(double applicationTime)
BoundingSphere worldBound
virtual void GetVisibleSet(Culler &culler, std::shared_ptr< Camera > const &camera, bool noCull)=0
void PropagateBoundToRoot()
bool IsVisible(BoundingSphere const &sphere)