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GteLight.h
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// David Eberly, Geometric Tools, Redmond WA 98052
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// Copyright (c) 1998-2017
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// Distributed under the Boost Software License, Version 1.0.
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// http://www.boost.org/LICENSE_1_0.txt
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// http://www.geometrictools.com/License/Boost/LICENSE_1_0.txt
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// File Version: 3.0.0 (2016/06/19)
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#pragma once
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#include <
Graphics/GteViewVolume.h
>
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#include <
Graphics/GteLighting.h
>
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#include <memory>
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namespace
gte
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{
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class
GTE_IMPEXP
Light
:
public
ViewVolume
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{
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public
:
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// Construction. The depth range for DirectX is [0,1] and for OpenGL is
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// [-1,1]. For DirectX, set isDepthRangeZeroToOne to true. For OpenGL,
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// set isDepthRangeZeroOne to false.
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Light
(
bool
isPerspective,
bool
isDepthRangeZeroOne);
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std::shared_ptr<Lighting>
lighting
;
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};
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}
gte::Light
Definition:
GteLight.h:17
gte
Definition:
GLX/GteWICFileIO.h:16
gte::ViewVolume
Definition:
GteViewVolume.h:19
GteViewVolume.h
GteLighting.h
GTE_IMPEXP
#define GTE_IMPEXP
Definition:
GTEngineDEF.h:63
gte::Light::lighting
std::shared_ptr< Lighting > lighting
Definition:
GteLight.h:25
geometric_tools_engine
Author(s): Yijiang Huang
autogenerated on Thu Jul 18 2019 04:00:00