This is the complete list of members for bodies::Body, including all inherited members.
Body() | bodies::Body | inline |
cloneAt(const Eigen::Affine3d &pose) const | bodies::Body | inline |
cloneAt(const Eigen::Affine3d &pose, double padding, double scaling) const =0 | bodies::Body | pure virtual |
computeBoundingCylinder(BoundingCylinder &cylinder) const =0 | bodies::Body | pure virtual |
computeBoundingSphere(BoundingSphere &sphere) const =0 | bodies::Body | pure virtual |
computeVolume() const =0 | bodies::Body | pure virtual |
containsPoint(double x, double y, double z, bool verbose=false) const | bodies::Body | inline |
containsPoint(const Eigen::Vector3d &p, bool verbose=false) const =0 | bodies::Body | pure virtual |
getDimensions() const =0 | bodies::Body | pure virtual |
getPadding() const | bodies::Body | inline |
getPose() const | bodies::Body | inline |
getScale() const | bodies::Body | inline |
getType() const | bodies::Body | inline |
intersectsRay(const Eigen::Vector3d &origin, const Eigen::Vector3d &dir, EigenSTL::vector_Vector3d *intersections=NULL, unsigned int count=0) const =0 | bodies::Body | pure virtual |
padding_ | bodies::Body | protected |
pose_ | bodies::Body | protected |
samplePointInside(random_numbers::RandomNumberGenerator &rng, unsigned int max_attempts, Eigen::Vector3d &result) | bodies::Body | virtual |
scale_ | bodies::Body | protected |
setDimensions(const shapes::Shape *shape) | bodies::Body | |
setPadding(double padd) | bodies::Body | inline |
setPose(const Eigen::Affine3d &pose) | bodies::Body | inline |
setScale(double scale) | bodies::Body | inline |
type_ | bodies::Body | protected |
updateInternalData()=0 | bodies::Body | protectedpure virtual |
useDimensions(const shapes::Shape *shape)=0 | bodies::Body | protectedpure virtual |
~Body() | bodies::Body | inlinevirtual |