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include
find_object
utilite
UDestroyer.h
Go to the documentation of this file.
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/*
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* utilite is a cross-platform library with
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* useful utilities for fast and small developing.
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* Copyright (C) 2010 Mathieu Labbe
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*
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* utilite is free library: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* utilite is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef UDESTROYER_H
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#define UDESTROYER_H
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//#include "utilite/UtiLiteExp.h" // DLL export/import defines
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template
<
class
T>
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class
UDestroyer
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{
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public
:
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UDestroyer
(T* doomed = 0) :
doomed_
(doomed) {}
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~UDestroyer
()
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{
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if
(
doomed_
)
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{
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delete
doomed_
;
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doomed_
= 0;
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}
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}
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bool
setDoomed
(T* doomed)
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{
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if
(
doomed_
&& doomed)
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{
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return
false
;
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}
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doomed_
= doomed;
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return
true
;
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}
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private
:
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// Prevent users from making copies of a
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// Destroyer to avoid double deletion:
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UDestroyer
(
const
UDestroyer<T>
&);
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void
operator=
(
const
UDestroyer<T>
&);
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private
:
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T*
doomed_
;
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};
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#endif // UDESTROYER_H
UDestroyer::UDestroyer
UDestroyer(T *doomed=0)
Definition:
UDestroyer.h:41
UDestroyer::setDoomed
bool setDoomed(T *doomed)
Definition:
UDestroyer.h:57
UDestroyer::doomed_
T * doomed_
Definition:
UDestroyer.h:74
UDestroyer::operator=
void operator=(const UDestroyer< T > &)
UDestroyer
Definition:
UDestroyer.h:34
UDestroyer::~UDestroyer
~UDestroyer()
Definition:
UDestroyer.h:43
find_object_2d
Author(s): Mathieu Labbe
autogenerated on Mon Jun 10 2019 13:21:31