#include <string>
#include <vector>
#include <opencv/cv.hpp>
#include <opencv/cxcore.hpp>
#include <opencv/cvaux.hpp>
#include <image_geometry/stereo_camera_model.h>
#include <boost/thread/mutex.hpp>
#include <boost/bind.hpp>
#include <boost/thread/thread.hpp>
#include <boost/thread/condition.hpp>
Go to the source code of this file.
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struct | people::Box2D3D |
| A structure for holding information about boxes in 2d and 3d. More...
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struct | people::Face |
| A structure containing the person's identifying data. More...
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class | people::Faces |
| Contains a list of faces and functions that can be performed on that list. This includes utility tasks such as set/get data, to more complicated tasks such as detection or tracking. More...
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#define FACE_SEP_DIST_M 1.0 |
Default separation distance for associating faces. Only use this for initialization.
Definition at line 61 of file faces.h.
#define FACE_SIZE_MAX_M 0.5 |
Default maximum face size, in meters. Only use this for initialization.
Definition at line 58 of file faces.h.
#define FACE_SIZE_MIN_M 0.1 |
Default minimum face size, in meters. Only use this for initialization.
Definition at line 57 of file faces.h.
Default maximum distance from the camera, in meters. Only use for initialization.
Definition at line 59 of file faces.h.