#include <collision_scene_fcl.h>
Definition at line 52 of file collision_scene_fcl.h.
exotica::CollisionSceneFCL::CollisionData::CollisionData |
( |
CollisionSceneFCL * |
scene_in | ) |
|
|
inline |
fcl::CollisionRequest exotica::CollisionSceneFCL::CollisionData::request |
fcl::CollisionResult exotica::CollisionSceneFCL::CollisionData::result |
double exotica::CollisionSceneFCL::CollisionData::safe_distance |
bool exotica::CollisionSceneFCL::CollisionData::self = true |
The documentation for this struct was generated from the following file: