#include <collision_scene_fcl.h>
Definition at line 52 of file collision_scene_fcl.h.
| exotica::CollisionSceneFCL::CollisionData::CollisionData |
( |
CollisionSceneFCL * |
scene_in | ) |
|
|
inline |
| fcl::CollisionRequest exotica::CollisionSceneFCL::CollisionData::request |
| fcl::CollisionResult exotica::CollisionSceneFCL::CollisionData::result |
| double exotica::CollisionSceneFCL::CollisionData::safe_distance |
| bool exotica::CollisionSceneFCL::CollisionData::self = true |
The documentation for this struct was generated from the following file: