Represents an in-memory input byte stream.
This class is mainly for being wrapped by EncodedInputStream or AutoUTFInputStream.
It is similar to FileReadBuffer but the source is an in-memory buffer instead of a file.
Differences between MemoryStream and StringStream:
- StringStream has encoding but MemoryStream is a byte stream.
- MemoryStream needs size of the source buffer and the buffer don't need to be null terminated. StringStream assume null-terminated string as source.
- MemoryStream supports Peek4() for encoding detection. StringStream is specified with an encoding so it should not have Peek4().
- implements Stream concept
Definition at line 40 of file memorystream.h.