1 #ifndef CHOREO_GEOMETRY_CONVERSION_HELPERS 2 #define CHOREO_GEOMETRY_CONVERSION_HELPERS 5 #include "Eigen/Geometry" 8 #include <geometry_msgs/Point.h> 9 #include <geometry_msgs/Quaternion.h> 10 #include <geometry_msgs/Pose.h> 11 #include <geometry_msgs/Vector3.h> 12 #include <shape_msgs/Mesh.h> 13 #include <moveit_msgs/CollisionObject.h> 14 #include <moveit_msgs/AttachedCollisionObject.h> 22 std::vector<Eigen::Matrix3d>& m_orients);
25 void planeAxesToEigenMatrix(
const Eigen::Vector3d& x_axis,
const Eigen::Vector3d& y_axis,
const Eigen::Vector3d& z_axis,
28 void planeAxesToQuaternionMsg(
const Eigen::Vector3d& x_axis,
const Eigen::Vector3d& y_axis,
const Eigen::Vector3d& z_axis,
29 geometry_msgs::Quaternion& q_msg);
33 const Eigen::Vector3d& x_axis,
const Eigen::Vector3d& y_axis,
const Eigen::Vector3d& z_axis,
40 const Eigen::Vector3d& x_axis,
const Eigen::Vector3d& y_axis,
const Eigen::Vector3d& z_axis,
41 geometry_msgs::Pose& p);
43 void planeToPoseMsg(
const Eigen::Vector3d& origin,
const Eigen::Matrix3d& orientation,
44 geometry_msgs::Pose& p);
48 shape_msgs::Mesh& mesh);
52 const Eigen::Vector3d& scale_vector,
53 const std::string& frame_id,
54 const geometry_msgs::Pose& p,
55 moveit_msgs::CollisionObject& co,
56 int object_operation = moveit_msgs::CollisionObject::ADD);
59 const Eigen::Vector3d& scale_vector,
60 const std::string& frame_id,
61 const geometry_msgs::Pose& p,
62 int object_operation = moveit_msgs::CollisionObject::ADD);
65 const std::string& frame_id,
const std::string& obj_id,
66 const geometry_msgs::Pose& p,
67 moveit_msgs::CollisionObject& co,
68 int object_operation = moveit_msgs::CollisionObject::ADD);
72 const Eigen::Vector3d& scale_vector,
73 const std::string& frame_id,
74 const std::string& link_id,
75 const geometry_msgs::Pose& p,
76 int object_operation = moveit_msgs::CollisionObject::ADD);
79 const Eigen::Vector3d& scale_vector,
80 const std::string& frame_id,
81 const std::string& link_id,
82 const geometry_msgs::Pose& p,
83 moveit_msgs::AttachedCollisionObject& co,
84 int object_operation = moveit_msgs::CollisionObject::ADD);
87 const Eigen::Vector3d& scale_vector,
88 const std::string& frame_id,
89 const std::string& link_id,
90 const std::string& obj_id,
91 const geometry_msgs::Pose& p,
92 moveit_msgs::AttachedCollisionObject& co,
93 int object_operation = moveit_msgs::CollisionObject::ADD);
moveit_msgs::AttachedCollisionObject savedSTLToAttachedCollisionObjectMsg(const std::string &file_path, const Eigen::Vector3d &scale_vector, const std::string &frame_id, const std::string &link_id, const geometry_msgs::Pose &p, int object_operation=moveit_msgs::CollisionObject::ADD)
void convertOrientationVectors(const std::vector< geometry_msgs::Vector3 > &orients_msg, std::vector< Eigen::Matrix3d > &m_orients)
void savedSTLToCollisionObjectMsg(const std::string &file_path, const Eigen::Vector3d &scale_vector, const std::string &frame_id, const geometry_msgs::Pose &p, moveit_msgs::CollisionObject &co, int object_operation=moveit_msgs::CollisionObject::ADD)
void savedSTLToMeshShapeMsg(const std::string &file_path, const Eigen::Vector3d &scale_vector, shape_msgs::Mesh &mesh)
void planeToEigenAffine3d(const Eigen::Vector3d &origin, const Eigen::Vector3d &x_axis, const Eigen::Vector3d &y_axis, const Eigen::Vector3d &z_axis, Eigen::Affine3d &e)
void planeAxesToEigenMatrix(const Eigen::Vector3d &x_axis, const Eigen::Vector3d &y_axis, const Eigen::Vector3d &z_axis, Eigen::Matrix3d &m)
void planeAxesToQuaternionMsg(const Eigen::Vector3d &x_axis, const Eigen::Vector3d &y_axis, const Eigen::Vector3d &z_axis, geometry_msgs::Quaternion &q_msg)
void planeToPoseMsg(const Eigen::Vector3d &origin, const Eigen::Vector3d &x_axis, const Eigen::Vector3d &y_axis, const Eigen::Vector3d &z_axis, geometry_msgs::Pose &p)