The SubtreePlus is a new kind of subtree that gives you much more control over remapping: More...
#include <subtree_node.h>
Public Member Functions | |
SubtreePlusNode (const std::string &name) | |
virtual | ~SubtreePlusNode () override=default |
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const TreeNode * | child () const |
TreeNode * | child () |
DecoratorNode (const std::string &name, const NodeConfiguration &config) | |
NodeStatus | executeTick () override |
The method that should be used to invoke tick() and setStatus();. More... | |
virtual void | halt () override |
The method used to interrupt the execution of this node. More... | |
void | haltChild () |
Halt() the child node. More... | |
void | setChild (TreeNode *child) |
virtual | ~DecoratorNode () override=default |
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const NodeConfiguration & | config () const |
template<typename T > | |
Result | getInput (const std::string &key, T &destination) const |
template<typename T > | |
Optional< T > | getInput (const std::string &key) const |
StringView | getRawPortValue (const std::string &key) const |
bool | isHalted () const |
const std::string & | name () const |
Name of the instance, not the type. More... | |
const std::string & | registrationName () const |
registrationName is the ID used by BehaviorTreeFactory to create an instance. More... | |
template<typename T > | |
Result | setOutput (const std::string &key, const T &value) |
NodeStatus | status () const |
StatusChangeSubscriber | subscribeToStatusChange (StatusChangeCallback callback) |
subscribeToStatusChange is used to attach a callback to a status change. When StatusChangeSubscriber goes out of scope (it is a shared_ptr) the callback is unsubscribed automatically. More... | |
TreeNode (std::string name, NodeConfiguration config) | |
TreeNode main constructor. More... | |
uint16_t | UID () const |
BT::NodeStatus | waitValidStatus () |
virtual | ~TreeNode ()=default |
Private Member Functions | |
virtual BT::NodeStatus | tick () override |
Method to be implemented by the user. More... | |
virtual NodeType | type () const overridefinal |
Static Private Member Functions | |
static PortsList | providedPorts () |
Additional Inherited Members | |
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typedef std::shared_ptr< TreeNode > | Ptr |
using | StatusChangeCallback = StatusChangeSignal::CallableFunction |
using | StatusChangeSignal = Signal< TimePoint, const TreeNode &, NodeStatus, NodeStatus > |
using | StatusChangeSubscriber = StatusChangeSignal::Subscriber |
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static Optional< StringView > | getRemappedKey (StringView port_name, StringView remapping_value) |
static bool | isBlackboardPointer (StringView str) |
static StringView | stripBlackboardPointer (StringView str) |
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void | modifyPortsRemapping (const PortsRemapping &new_remapping) |
void | setRegistrationID (StringView ID) |
void | setStatus (NodeStatus new_status) |
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TreeNode * | child_node_ |
The SubtreePlus is a new kind of subtree that gives you much more control over remapping:
Consider this example:
<root main_tree_to_execute="MainTree">
<BehaviorTree ID="MainTree"> <Sequence> <SetBlackboard value="Hello" output_key="myParam" /> <SubTreePlus ID="Talk" param="{myParam}" /> <SubTreePlus ID="Talk" param="World" /> <SetBlackboard value="Auto remapped" output_key="param" /> <SubTreePlus ID="Talk" __autoremap="1" /> </Sequence> </BehaviorTree> <BehaviorTree ID="Talk"> <SaySomething message="{param}" /> </BehaviorTree>
</root>
You may notice three different approaches to remapping:
1) Subtree: "{param}" -> Parent: "{myParam}" -> Value: "Hello" Classical remapping from one port to another, but you need to use the syntax {myParam} to say that you are remapping the another port.
2) Subtree: "{param}" -> Value: "World" syntax without {}, in this case param directly point to the string "World".
3) Subtree: "{param}" -> Parent: "{parent}" Setting to true (or 1) the attribute "__autoremap", we are automatically remapping each port. Usefull to avoid some boilerplate.
Definition at line 80 of file subtree_node.h.
BT::SubtreePlusNode::SubtreePlusNode | ( | const std::string & | name | ) |
Definition at line 22 of file subtree_node.cpp.
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overridevirtualdefault |
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inlinestaticprivate |
Definition at line 90 of file subtree_node.h.
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overrideprivatevirtual |
Method to be implemented by the user.
Implements BT::TreeNode.
Definition at line 28 of file subtree_node.cpp.
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inlinefinaloverrideprivatevirtual |
Reimplemented from BT::DecoratorNode.
Definition at line 96 of file subtree_node.h.