Public Member Functions | Private Member Functions | List of all members
BT::ReactiveSequence Class Reference

The ReactiveSequence is similar to a ParallelNode. All the children are ticked from first to last: More...

#include <reactive_sequence.h>

Inheritance diagram for BT::ReactiveSequence:
Inheritance graph
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Public Member Functions

 ReactiveSequence (const std::string &name)
 
- Public Member Functions inherited from BT::ControlNode
void addChild (TreeNode *child)
 The method used to add nodes to the children vector. More...
 
const TreeNodechild (size_t index) const
 
const std::vector< TreeNode * > & children () const
 
size_t childrenCount () const
 
 ControlNode (const std::string &name, const NodeConfiguration &config)
 
virtual void halt () override
 
void haltChild (size_t i)
 
void haltChildren ()
 
void haltChildren (size_t first)
 
virtual NodeType type () const overridefinal
 
virtual ~ControlNode () override=default
 
- Public Member Functions inherited from BT::TreeNode
const NodeConfigurationconfig () const
 
virtual BT::NodeStatus executeTick ()
 The method that should be used to invoke tick() and setStatus();. More...
 
template<typename T >
Result getInput (const std::string &key, T &destination) const
 
template<typename T >
Optional< T > getInput (const std::string &key) const
 
StringView getRawPortValue (const std::string &key) const
 
bool isHalted () const
 
const std::string & name () const
 Name of the instance, not the type. More...
 
const std::string & registrationName () const
 registrationName is the ID used by BehaviorTreeFactory to create an instance. More...
 
template<typename T >
Result setOutput (const std::string &key, const T &value)
 
NodeStatus status () const
 
StatusChangeSubscriber subscribeToStatusChange (StatusChangeCallback callback)
 subscribeToStatusChange is used to attach a callback to a status change. When StatusChangeSubscriber goes out of scope (it is a shared_ptr) the callback is unsubscribed automatically. More...
 
 TreeNode (std::string name, NodeConfiguration config)
 TreeNode main constructor. More...
 
uint16_t UID () const
 
BT::NodeStatus waitValidStatus ()
 
virtual ~TreeNode ()=default
 

Private Member Functions

virtual BT::NodeStatus tick () override
 Method to be implemented by the user. More...
 

Additional Inherited Members

- Public Types inherited from BT::TreeNode
typedef std::shared_ptr< TreeNodePtr
 
using StatusChangeCallback = StatusChangeSignal::CallableFunction
 
using StatusChangeSignal = Signal< TimePoint, const TreeNode &, NodeStatus, NodeStatus >
 
using StatusChangeSubscriber = StatusChangeSignal::Subscriber
 
- Static Public Member Functions inherited from BT::TreeNode
static Optional< StringViewgetRemappedKey (StringView port_name, StringView remapping_value)
 
static bool isBlackboardPointer (StringView str)
 
static StringView stripBlackboardPointer (StringView str)
 
- Protected Member Functions inherited from BT::TreeNode
void modifyPortsRemapping (const PortsRemapping &new_remapping)
 
void setRegistrationID (StringView ID)
 
void setStatus (NodeStatus new_status)
 
- Protected Attributes inherited from BT::ControlNode
std::vector< TreeNode * > children_nodes_
 

Detailed Description

The ReactiveSequence is similar to a ParallelNode. All the children are ticked from first to last:

If all the children return SUCCESS, this node returns SUCCESS.

IMPORTANT: to work properly, this node should not have more than a single asynchronous child.

Definition at line 34 of file reactive_sequence.h.

Constructor & Destructor Documentation

BT::ReactiveSequence::ReactiveSequence ( const std::string &  name)
inline

Definition at line 38 of file reactive_sequence.h.

Member Function Documentation

NodeStatus BT::ReactiveSequence::tick ( )
overrideprivatevirtual

Method to be implemented by the user.

Implements BT::TreeNode.

Definition at line 18 of file reactive_sequence.cpp.


The documentation for this class was generated from the following files:


behaviotree_cpp_v3
Author(s): Michele Colledanchise, Davide Faconti
autogenerated on Tue May 4 2021 02:56:26