#include <FullyMeshedGenerator.h>

| Public Member Functions | |
| void | buildTree (ObjectSetList pObjectSets, boost::shared_ptr< TreeNode > &pRoot) | 
| void | buildTree (ObjectSetList pTrajectories, boost::shared_ptr< TreeNode > &pRoot, std::string pType) | 
| FullyMeshedGenerator () | |
| ~FullyMeshedGenerator () | |
|  Public Member Functions inherited from SceneModel::AbstractGraphGenerator | |
| AbstractGraphGenerator () | |
| virtual | ~AbstractGraphGenerator () | 
Generates a tree with references representing a fully meshed topology.
Definition at line 40 of file FullyMeshedGenerator.h.
| SceneModel::FullyMeshedGenerator::FullyMeshedGenerator | ( | ) | 
Constructor.
Definition at line 23 of file FullyMeshedGenerator.cpp.
| SceneModel::FullyMeshedGenerator::~FullyMeshedGenerator | ( | ) | 
Destructor.
Definition at line 28 of file FullyMeshedGenerator.cpp.
| 
 | virtual | 
Builds the tree.
| pObjectSets | The list of trajectories to build the tree from. | 
| pRoot | The root node of the tree. | 
Reimplemented from SceneModel::AbstractGraphGenerator.
Definition at line 32 of file FullyMeshedGenerator.cpp.
| 
 | virtual | 
Builds the tree, forces the object with the given type as root node and appends a new node to what ever node it is appropriate
| pTrajectories | The list of trajectories to build the tree from. | 
| pRoot | The root node of the tree. | 
| pType | Type of the object that should be forced as root node. | 
Reimplemented from SceneModel::AbstractGraphGenerator.
Definition at line 37 of file FullyMeshedGenerator.cpp.