WindowsThread.cpp
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34 // ****************************************************************************
35 // ****************************************************************************
36 // Filename: WindowsThread.cpp
37 // Author: Pedram Azad
38 // Date: 2004
39 // ****************************************************************************
40 
41 
42 // ****************************************************************************
43 // Includes
44 // ****************************************************************************
45 
46 #include <new> // for explicitly using correct new/delete operators on VC DSPs
47 
48 #include "WindowsThread.h"
49 
50 #include <windows.h>
51 
52 
53 
54 // ****************************************************************************
55 // ThreadRoutine
56 // ****************************************************************************
57 
58 unsigned long __stdcall ThreadRoutine(void *pParameter)
59 {
60  const int nRet = ((CThreadBase *) pParameter)->_ThreadMethod();
61  ((CThreadBase *) pParameter)->m_bCompletelyDone = true;
62  return (unsigned long) nRet;
63 }
64 
65 
66 // ****************************************************************************
67 // Constructor / Destructor
68 // ****************************************************************************
69 
71 {
72  m_hThreadHandle = NULL;
73  m_hFinishedEvent = NULL;
74 }
75 
77 {
78  Stop();
79 }
80 
81 
82 // ****************************************************************************
83 // Methods
84 // ****************************************************************************
85 
87 {
88  if (m_hThreadHandle)
89  return;
90 
91  m_hThreadHandle = CreateThread(NULL, 0, ThreadRoutine, this, 0, NULL);
92  m_hFinishedEvent = CreateEvent(0, FALSE, FALSE, 0);
93 }
94 
96 {
97  if (!m_hThreadHandle)
98  return;
99 
100  // wait and kill thread after timeout
101  WaitForSingleObject(m_hFinishedEvent, m_nKillThreadTimeout);
102 
103  CloseHandle(m_hThreadHandle);
104  CloseHandle(m_hFinishedEvent);
105 
106  m_hThreadHandle = NULL;
107  m_hFinishedEvent = NULL;
108 }
109 
111 {
112  if (m_hFinishedEvent)
113  SetEvent(m_hFinishedEvent);
114 }
unsigned long __stdcall ThreadRoutine(void *pParameter)
void ThreadMethodFinished()
void * m_hThreadHandle
Definition: WindowsThread.h:79
void * m_hFinishedEvent
Definition: WindowsThread.h:80
int m_nKillThreadTimeout
Definition: ThreadBase.h:148
void Stop()
Definition: ThreadBase.h:105


asr_ivt
Author(s): Allgeyer Tobias, Hutmacher Robin, Kleinert Daniel, Meißner Pascal, Scholz Jonas, Stöckle Patrick
autogenerated on Mon Dec 2 2019 03:47:28