PrimitivesDrawer.h
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35 // ****************************************************************************
36 // Filename: PrimitivesDrawer.h
37 // Author: Pedram Azad
38 // Date: 2005
39 // ****************************************************************************
40 // Changes: 03.03.2010, Derick Beng Youh
41 // * Added function FillPolygon
42 // ****************************************************************************
43 
44 #ifndef _PRIMITIVES_DRAWER_H_
45 #define _PRIMITIVES_DRAWER_H_
46 
47 
48 // ****************************************************************************
49 // Necessary includes
50 // ****************************************************************************
51 
52 #include "Math/Math2d.h"
53 
54 
55 // ****************************************************************************
56 // Forward declarations
57 // ****************************************************************************
58 
59 class CByteImage;
60 struct Circle2d;
61 struct Ellipse2d;
62 struct StraightLine2d;
63 struct PointPair2d;
64 struct MyRegion;
65 
66 
67 
68 
69 // ****************************************************************************
70 // PrimitivesDrawer
71 // ****************************************************************************
72 
78 {
92  void DrawPoint(CByteImage *pImage, const Vec2d &point, int r = 255, int g = 255, int b = 255);
93 
108  void DrawPoint(CByteImage *pImage, int x, int y, int r = 255, int g = 255, int b = 255);
109 
124  void DrawPointBlended(CByteImage *pImage, const Vec2d &point, int r = 255, int g = 255, int b = 255, float blend = 1.0f);
125 
141  void DrawPointBlended(CByteImage *pImage, int x, int y, int r = 255, int g = 255, int b = 255, float blend = 1.0f);
142 
156  void DrawPoints(CByteImage *pImage, const CVec2dArray &points, int r = 255, int g = 255, int b = 255);
157 
172  void DrawRegion(CByteImage *pImage, const MyRegion &region, int r = 255, int g = 255, int b = 255, int thickness = 1);
173 
191  void DrawCircle(CByteImage *pImage, float mx, float my, float radius, int r = 255, int g = 255, int b = 255, int thickness = 1, bool bAntiAlias = false);
192 
211  void DrawCircle(CByteImage *pImage, const Vec2d &center, float radius, int r = 255, int g = 255, int b = 255, int thickness = 1, bool bAntiAlias = false);
212 
230  void DrawCircle(CByteImage *pImage, const Circle2d &circle, int r = 255, int g = 255, int b = 255, int thickness = 1, bool bAntiAlias = false);
231 
246  void DrawEllipse(CByteImage *pImage, const Ellipse2d &ellipse, int r = 255, int g = 255, int b = 255, int thickness = 1);
247 
264  void DrawLine(CByteImage *pImage, const PointPair2d &line, int r = 255, int g = 255, int b = 255, int thickness = 1);
265 
281  void DrawLine(CByteImage *pImage, const Vec2d &p1, const Vec2d &p2, int r = 255, int g = 255, int b = 255, int thickness = 1);
282 
304  void DrawLinePolar(CByteImage *pImage, float theta, float r, int color_r, int color_g, int color_b, int thickness = 1);
305 
326  void DrawLineNormal(CByteImage *pImage, float nx, float ny, float c, int r, int g, int b, int thickness = 1);
327 
344  void DrawLine(CByteImage *pImage, const StraightLine2d &line, int r, int g, int b, int thickness = 1);
345 
362  void DrawCross(CByteImage *pImage, const Vec2d &point, int length, int r, int g, int b);
363 
381  void DrawPolygon(CByteImage *pImage, const Vec2d *pPoints, int nPoints, int r, int g, int b, int thickness = 1);
382 
401  void DrawPolygon(CByteImage *pImage, const CVec2dArray &points, int r, int g, int b, int thickness = 1);
402 
417  void DrawRectangle(CByteImage *pImage, const Rectangle2d &rectangle, int r, int g, int b, int thickness = 1);
418 }
419 
420 
421 
422 #endif /* _PRIMITIVES_DRAWER_H_ */
GLubyte g
Definition: glext.h:5166
void DrawPolygon(CByteImage *pImage, const Vec2d *pPoints, int nPoints, int r, int g, int b, int thickness=1)
Draws a polygon into a CByteImage.
Data structure for the representation of a 2D circle.
Definition: Structs.h:118
Data structure for the representation of 8-bit grayscale images and 24-bit RGB (or HSV) color images ...
Definition: ByteImage.h:80
Data structure for the representation of a 2D rectangle.
Definition: Structs.h:89
GLsizei const GLfloat * points
Definition: glext.h:4388
void DrawLinePolar(CByteImage *pImage, float theta, float r, int color_r, int color_g, int color_b, int thickness=1)
Draws a straight line into a CByteImage, given its parameters in polar form.
void DrawEllipse(CByteImage *pImage, const Ellipse2d &ellipse, int r=255, int g=255, int b=255, int thickness=1)
Draws an ellipse into a CByteImage.
GLenum GLint x
Definition: glext.h:3125
const GLubyte * c
Definition: glext.h:5181
void DrawPointBlended(CByteImage *pImage, const Vec2d &point, int r=255, int g=255, int b=255, float blend=1.0f)
Draws a point into a CByteImage, with blending.
void DrawCircle(CByteImage *pImage, float mx, float my, float radius, int r=255, int g=255, int b=255, int thickness=1, bool bAntiAlias=false)
Draws a circle into a CByteImage.
void DrawRectangle(CByteImage *pImage, const Rectangle2d &rectangle, int r, int g, int b, int thickness=1)
Draws a rectangle into a CByteImage.
void DrawPoint(CByteImage *pImage, const Vec2d &point, int r=255, int g=255, int b=255)
Draws a point into a CByteImage.
Functions for drawing 2D primitives into images.
void DrawCross(CByteImage *pImage, const Vec2d &point, int length, int r, int g, int b)
Draws a small cross into a CByteImage.
Data structure for the representation of a 2D ellipse.
Definition: Structs.h:137
void DrawLine(CByteImage *pImage, const PointPair2d &line, int r=255, int g=255, int b=255, int thickness=1)
Draws a line segment into a CByteImage, given its two end points.
GLubyte GLubyte b
Definition: glext.h:5166
GLfloat GLfloat GLfloat GLfloat nx
Definition: glext.h:5174
Data structure for the representation of a 2D straight line.
Definition: Structs.h:179
GLdouble GLdouble GLdouble r
Definition: glext.h:3227
GLuint GLsizei GLsizei * length
Definition: glext.h:3509
GLenum GLint GLint y
Definition: glext.h:3125
Data structure for the representation of a 2D vector.
Definition: Math2d.h:82
void DrawLineNormal(CByteImage *pImage, float nx, float ny, float c, int r, int g, int b, int thickness=1)
Draws a line into a CByteImage, given its parameters in normal form.
void DrawRegion(CByteImage *pImage, const MyRegion &region, int r=255, int g=255, int b=255, int thickness=1)
Draws a rectangle into a CByteImage.
GLfloat ny
Definition: glext.h:5172
void DrawPoints(CByteImage *pImage, const CVec2dArray &points, int r=255, int g=255, int b=255)
Draws a list of points of type CVec2dArray into a CByteImage.


asr_ivt
Author(s): Allgeyer Tobias, Hutmacher Robin, Kleinert Daniel, Meißner Pascal, Scholz Jonas, Stöckle Patrick
autogenerated on Mon Dec 2 2019 03:47:28