glue_join_bones.hpp
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1 // Copyright (C) 2010 NICTA (www.nicta.com.au)
2 // Copyright (C) 2010 Conrad Sanderson
3 //
4 // This file is part of the Armadillo C++ library.
5 // It is provided without any warranty of fitness
6 // for any purpose. You can redistribute this file
7 // and/or modify it under the terms of the GNU
8 // Lesser General Public License (LGPL) as published
9 // by the Free Software Foundation, either version 3
10 // of the License or (at your option) any later version.
11 // (see http://www.opensource.org/licenses for more info)
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20 class glue_join
21  {
22  public:
23 
24  template<typename T1, typename T2>
25  inline static void apply(Mat<typename T1::elem_type>& out, const Glue<T1,T2,glue_join>& X);
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27  template<typename T1, typename T2>
28  inline static void apply(Cube<typename T1::elem_type>& out, const GlueCube<T1,T2,glue_join>& X);
29  };
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static void apply(Mat< typename T1::elem_type > &out, const Glue< T1, T2, glue_join > &X)
Dense cube class.
Definition: Cube_bones.hpp:30
Dense matrix class.
analog of the Glue class, intended for Cube objects


armadillo_matrix
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autogenerated on Fri Apr 16 2021 02:31:57