GlueCube_bones.hpp
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1 // Copyright (C) 2008-2010 NICTA (www.nicta.com.au)
2 // Copyright (C) 2008-2010 Conrad Sanderson
3 //
4 // This file is part of the Armadillo C++ library.
5 // It is provided without any warranty of fitness
6 // for any purpose. You can redistribute this file
7 // and/or modify it under the terms of the GNU
8 // Lesser General Public License (LGPL) as published
9 // by the Free Software Foundation, either version 3
10 // of the License or (at your option) any later version.
11 // (see http://www.opensource.org/licenses for more info)
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20 template<typename T1, typename T2, typename glue_type>
21 class GlueCube : public BaseCube<typename T1::elem_type, GlueCube<T1, T2, glue_type> >
22  {
23  public:
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25  typedef typename T1::elem_type elem_type;
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31  const T1& A;
32  const T2& B;
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34  };
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T1::elem_type elem_type
get_pod_type< elem_type >::result pod_type
Analog of the Base class, intended for cubes.
#define arma_inline
arma_inline ~GlueCube()
const T2 & B
second operand
const T1 & A
first operand
arma_inline GlueCube(const BaseCube< typename T1::elem_type, T1 > &in_A, const BaseCube< typename T1::elem_type, T2 > &in_B)
analog of the Glue class, intended for Cube objects


armadillo_matrix
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autogenerated on Fri Apr 16 2021 02:31:57