UVCoordinate
This is a ROS message definition.
Source
# Location of the pixel as a ratio of the width of a 2D texture.
# Values should be in range: [0.0-1.0].
float32 u
float32 v
This is a ROS message definition.
Source
# Location of the pixel as a ratio of the width of a 2D texture.
# Values should be in range: [0.0-1.0].
float32 u
float32 v