Program Listing for File kIOS.h
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#ifndef COAL_KIOS_H
#define COAL_KIOS_H
#include "coal/BV/OBB.h"
namespace coal {
struct CollisionRequest;
class COAL_DLLAPI kIOS {
struct COAL_DLLAPI kIOS_Sphere {
EIGEN_MAKE_ALIGNED_OPERATOR_NEW
Vec3s o;
CoalScalar r;
bool operator==(const kIOS_Sphere& other) const {
return o == other.o && r == other.r;
}
bool operator!=(const kIOS_Sphere& other) const {
return !(*this == other);
}
};
static kIOS_Sphere encloseSphere(const kIOS_Sphere& s0,
const kIOS_Sphere& s1) {
Vec3s d = s1.o - s0.o;
CoalScalar dist2 = d.squaredNorm();
CoalScalar diff_r = s1.r - s0.r;
if (diff_r * diff_r >= dist2) {
if (s1.r > s0.r)
return s1;
else
return s0;
} else
{
float dist = (float)std::sqrt(dist2);
kIOS_Sphere s;
s.r = dist + s0.r + s1.r;
if (dist > 0)
s.o = s0.o + d * ((s.r - s0.r) / dist);
else
s.o = s0.o;
return s;
}
}
public:
EIGEN_MAKE_ALIGNED_OPERATOR_NEW
bool operator==(const kIOS& other) const {
bool res = obb == other.obb && num_spheres == other.num_spheres;
if (!res) return false;
for (size_t k = 0; k < num_spheres; ++k) {
if (spheres[k] != other.spheres[k]) return false;
}
return true;
}
bool operator!=(const kIOS& other) const { return !(*this == other); }
static constexpr size_t max_num_spheres = 5;
kIOS_Sphere spheres[max_num_spheres];
unsigned int num_spheres;
OBB obb;
bool contain(const Vec3s& p) const;
bool overlap(const kIOS& other) const;
bool overlap(const kIOS& other, const CollisionRequest&,
CoalScalar& sqrDistLowerBound) const;
CoalScalar distance(const kIOS& other, Vec3s* P = NULL,
Vec3s* Q = NULL) const;
kIOS& operator+=(const Vec3s& p);
kIOS& operator+=(const kIOS& other) {
*this = *this + other;
return *this;
}
kIOS operator+(const kIOS& other) const;
CoalScalar size() const;
const Vec3s& center() const { return spheres[0].o; }
CoalScalar width() const;
CoalScalar height() const;
CoalScalar depth() const;
CoalScalar volume() const;
};
COAL_DLLAPI kIOS translate(const kIOS& bv, const Vec3s& t);
COAL_DLLAPI bool overlap(const Matrix3s& R0, const Vec3s& T0, const kIOS& b1,
const kIOS& b2);
COAL_DLLAPI bool overlap(const Matrix3s& R0, const Vec3s& T0, const kIOS& b1,
const kIOS& b2, const CollisionRequest& request,
CoalScalar& sqrDistLowerBound);
COAL_DLLAPI CoalScalar distance(const Matrix3s& R0, const Vec3s& T0,
const kIOS& b1, const kIOS& b2, Vec3s* P = NULL,
Vec3s* Q = NULL);
} // namespace coal
#endif