shaders.h
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00001 /*
00002  * Copyright 2014 Google Inc. All Rights Reserved.
00003  *
00004  * Licensed under the Apache License, Version 2.0 (the "License");
00005  * you may not use this file except in compliance with the License.
00006  * You may obtain a copy of the License at
00007  *
00008  *      http://www.apache.org/licenses/LICENSE-2.0
00009  *
00010  * Unless required by applicable law or agreed to in writing, software
00011  * distributed under the License is distributed on an "AS IS" BASIS,
00012  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
00013  * See the License for the specific language governing permissions and
00014  * limitations under the License.
00015  */
00016 
00017 #ifndef TANGO_GL_SHADERS_H_
00018 #define TANGO_GL_SHADERS_H_
00019 
00020 #include <string>
00021 
00022 namespace tango_gl {
00023 namespace shaders {
00024 std::string GetBasicVertexShader();
00025 std::string GetBasicFragmentShader();
00026 std::string GetColorVertexShader();
00027 std::string GetVideoOverlayVertexShader();
00028 std::string GetVideoOverlayFragmentShader();
00029 std::string GetShadedVertexShader();
00030 }  // namespace shaders
00031 }  // namespace tango_gl
00032 #endif  // TANGO_GL_SHADERS_H_


rtabmap
Author(s): Mathieu Labbe
autogenerated on Sat Jul 23 2016 11:44:17