point_cloud_drawable.h
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00001 /*
00002 Copyright (c) 2010-2016, Mathieu Labbe - IntRoLab - Universite de Sherbrooke
00003 All rights reserved.
00004 
00005 Redistribution and use in source and binary forms, with or without
00006 modification, are permitted provided that the following conditions are met:
00007     * Redistributions of source code must retain the above copyright
00008       notice, this list of conditions and the following disclaimer.
00009     * Redistributions in binary form must reproduce the above copyright
00010       notice, this list of conditions and the following disclaimer in the
00011       documentation and/or other materials provided with the distribution.
00012     * Neither the name of the Universite de Sherbrooke nor the
00013       names of its contributors may be used to endorse or promote products
00014       derived from this software without specific prior written permission.
00015 
00016 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
00017 ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
00018 WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
00019 DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
00020 DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
00021 (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
00022 LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
00023 ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
00024 (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
00025 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00026 */
00027 
00028 #ifndef TANGO_POINT_CLOUD_POINT_CLOUD_DRAWABLE_H_
00029 #define TANGO_POINT_CLOUD_POINT_CLOUD_DRAWABLE_H_
00030 
00031 #include <jni.h>
00032 
00033 #include <tango-gl/util.h>
00034 #include <vector>
00035 #include <pcl/point_cloud.h>
00036 #include <pcl/point_types.h>
00037 #include <rtabmap/core/Transform.h>
00038 #include <pcl/Vertices.h>
00039 #include "util.h"
00040 
00041 // PointCloudDrawable is responsible for the point cloud rendering.
00042 class PointCloudDrawable {
00043  public:
00044   PointCloudDrawable(
00045                   GLuint cloudShaderProgram,
00046                   GLuint textureShaderProgram,
00047                   const pcl::PointCloud<pcl::PointXYZRGB>::Ptr & cloud,
00048                   const std::vector<pcl::Vertices> & polygons = std::vector<pcl::Vertices>(),
00049                   const cv::Mat & image = cv::Mat());
00050   virtual ~PointCloudDrawable();
00051 
00052   void setPose(const rtabmap::Transform & pose);
00053   void setVisible(bool visible) {visible_=visible;}
00054   rtabmap::Transform getPose() const {return glmToTransform(pose_);}
00055   bool isVisible() const {return visible_;}
00056 
00057   // Update current point cloud data.
00058   //
00059   // @param projection_mat: projection matrix from current render camera.
00060   // @param view_mat: view matrix from current render camera.
00061   // @param model_mat: model matrix for this point cloud frame.
00062   // @param vertices: all vertices in this point cloud frame.
00063   void Render(const glm::mat4 & projectionMatrix, const glm::mat4 & viewMatrix, bool meshRendering = true, float pointSize = 3.0f);
00064 
00065  private:
00066   // Vertex buffer of the point cloud geometry.
00067   GLuint vertex_buffers_;
00068   GLuint textures_;
00069   std::vector<GLushort> polygons_;
00070   int nPoints_;
00071   glm::mat4 pose_;
00072   bool visible_;
00073 
00074   GLuint cloud_shader_program_;
00075   GLuint texture_shader_program_;
00076 };
00077 
00078 #endif  // TANGO_POINT_CLOUD_POINT_CLOUD_DRAWABLE_H_


rtabmap
Author(s): Mathieu Labbe
autogenerated on Sat Jul 23 2016 11:44:17