evaluate_friction(const FrictionBase::TFrictionInput &input, mrpt::math::TPoint2D &out_result_force_local) const =0 | mvsim::FrictionBase | [pure virtual] |
factory(VehicleBase &parent, const rapidxml::xml_node< char > *xml_node) | mvsim::FrictionBase | [static] |
FrictionBase(VehicleBase &my_vehicle) | mvsim::FrictionBase | |
m_logger | mvsim::FrictionBase | [protected] |
m_my_vehicle | mvsim::FrictionBase | [protected] |
m_world | mvsim::FrictionBase | [protected] |
setLogger(const std::weak_ptr< CSVLogger > &logger) | mvsim::FrictionBase | |
~FrictionBase() | mvsim::FrictionBase | [virtual] |