FrictionBase.cpp
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00001 /*+-------------------------------------------------------------------------+
00002   |                       MultiVehicle simulator (libmvsim)                 |
00003   |                                                                         |
00004   | Copyright (C) 2014  Jose Luis Blanco Claraco (University of Almeria)    |
00005   | Copyright (C) 2017  Borys Tymchenko (Odessa Polytechnic University)     |
00006   | Distributed under GNU General Public License version 3                  |
00007   |   See <http://www.gnu.org/licenses/>                                    |
00008   +-------------------------------------------------------------------------+ */
00009 
00010 #include <mvsim/FrictionModels/FrictionBase.h>
00011 #include <mvsim/FrictionModels/DefaultFriction.h>
00012 #include <mvsim/FrictionModels/WardIagnemmaFriction.h>
00013 #include <mvsim/VehicleBase.h>
00014 #include <rapidxml.hpp>
00015 
00016 using namespace mvsim;
00017 
00018 TClassFactory_friction mvsim::classFactory_friction;
00019 
00020 // Explicit registration calls seem to be one (the unique?) way to assure
00021 // registration takes place:
00022 void register_all_friction()
00023 {
00024         static bool done = false;
00025         if (done)
00026                 return;
00027         else
00028                 done = true;
00029 
00030         REGISTER_FRICTION("default", DefaultFriction)
00031         REGISTER_FRICTION("wardiagnemma", WardIagnemmaFriction)
00032 }
00033 
00034 FrictionBase::FrictionBase(VehicleBase& my_vehicle)
00035         : m_world(my_vehicle.getWorldObject()), m_my_vehicle(my_vehicle)
00036 {
00037 }
00038 
00039 FrictionBase::~FrictionBase() {}
00040 FrictionBase* FrictionBase::factory(
00041         VehicleBase& parent, const rapidxml::xml_node<char>* xml_node)
00042 {
00043         register_all_friction();
00044 
00045         using namespace std;
00046         using namespace rapidxml;
00047 
00048         if (!xml_node || 0 != strcmp(xml_node->name(), "friction"))
00049                 throw runtime_error(
00050                         "[FrictionBase::factory] Expected XML node <friction>");
00051 
00052         // Parse:
00053         const xml_attribute<>* frict_class = xml_node->first_attribute("class");
00054         if (!frict_class || !frict_class->value())
00055                 throw runtime_error(
00056                         "[FrictionBase::factory] Missing mandatory attribute 'class' in "
00057                         "node <friction>");
00058 
00059         return classFactory_friction.create(frict_class->value(), parent, xml_node);
00060 }
00061 
00062 void FrictionBase::setLogger(const std::weak_ptr<CSVLogger>& logger)
00063 {
00064         m_logger = logger;
00065 }


mvsim
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autogenerated on Thu Sep 7 2017 09:27:48