| addToVector(PosedBodyPointDecompositionPtr &bd) | collision_detection::PosedBodyPointDecompositionVector | [inline] |
| decomp_vector_ | collision_detection::PosedBodyPointDecompositionVector | [private] |
| empty_ptr_ | collision_detection::PosedBodyPointDecompositionVector | [private] |
| getCollisionPoints() const | collision_detection::PosedBodyPointDecompositionVector | [inline] |
| getPosedBodyDecomposition(unsigned int i) const | collision_detection::PosedBodyPointDecompositionVector | [inline] |
| getSize() const | collision_detection::PosedBodyPointDecompositionVector | [inline] |
| PosedBodyPointDecompositionVector() | collision_detection::PosedBodyPointDecompositionVector | [inline] |
| updatePose(unsigned int ind, const Eigen::Affine3d &pose) | collision_detection::PosedBodyPointDecompositionVector | [inline] |