Defines | Functions | Variables
scube.c File Reference
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <GL/glut.h>
Include dependency graph for scube.c:

Go to the source code of this file.

Defines

#define BLACK   7
#define BLUE   3
#define CYAN   4
#define EXIT_FAILURE   1
#define GREEN   2
#define GREY   0
#define MAGENTA   5
#define RED   1
#define YELLOW   6

Functions

void buildColormap (void)
void display (void)
static void drawCheck (int w, int h, int evenColor, int oddColor)
static void drawCube (int color)
void fog_select (int fog)
void idle (void)
void keyboard (unsigned char ch, int x, int y)
int main (int argc, char **argv)
void menu_select (int mode)
static void myShadowMatrix (float ground[4], float light[4])
static void setColor (int c)
static void usage (void)
void visible (int state)

Variables

static float backPlane [4]
static float cube_normals [6][4]
static float cube_vertexes [6][4][4]
static float fogColor [4]
static float fogIndex [1]
static float groundPlane [4]
static float lightAmb [4]
static float lightDiff [4]
static float lightPos [4]
static float lightSpec [4]
static float materialColor [8][4]
static int moving = 1
static unsigned char sgiPattern [128]
static unsigned char shadowPattern [128]
static int tick = -1
static int useDB = 1
static int useFog = 0
static int useLighting = 1
static int useLogo = 0
static int useQuads = 1
static int useRGB = 1
static char * windowNameIndex = "shadow cube (OpenGL Index)"
static char * windowNameIndexDB = "shadow cube (OpenGL Index DB)"
static char * windowNameRGB = "shadow cube (OpenGL RGB)"
static char * windowNameRGBDB = "shadow cube (OpenGL RGB DB)"

Define Documentation

#define BLACK   7

Definition at line 68 of file scube.c.

#define BLUE   3

Definition at line 64 of file scube.c.

#define CYAN   4

Definition at line 65 of file scube.c.

#define EXIT_FAILURE   1
#define GREEN   2

Definition at line 63 of file scube.c.

#define GREY   0

Definition at line 61 of file scube.c.

#define MAGENTA   5

Definition at line 66 of file scube.c.

#define RED   1

Definition at line 62 of file scube.c.

#define YELLOW   6

Definition at line 67 of file scube.c.


Function Documentation

void buildColormap ( void  )

Definition at line 219 of file scube.c.

void display ( void  )

Definition at line 456 of file scube.c.

static void drawCheck ( int  w,
int  h,
int  evenColor,
int  oddColor 
) [static]

Definition at line 291 of file scube.c.

static void drawCube ( int  color) [static]

Definition at line 273 of file scube.c.

void fog_select ( int  fog)

Definition at line 531 of file scube.c.

void idle ( void  )

Definition at line 405 of file scube.c.

void keyboard ( unsigned char  ch,
int  x,
int  y 
)

Definition at line 416 of file scube.c.

int main ( int  argc,
char **  argv 
)

Definition at line 579 of file scube.c.

void menu_select ( int  mode)

Definition at line 538 of file scube.c.

static void myShadowMatrix ( float  ground[4],
float  light[4] 
) [static]

Definition at line 366 of file scube.c.

static void setColor ( int  c) [static]

Definition at line 253 of file scube.c.

static void usage ( void  ) [static]

Definition at line 195 of file scube.c.

void visible ( int  state)

Definition at line 567 of file scube.c.


Variable Documentation

float backPlane[4] [static]
Initial value:
{0.0, 0.0, 1.0, 0.899}

Definition at line 97 of file scube.c.

float cube_normals[6][4] [static]
Initial value:
{
  {-1.0, 0.0, 0.0, 0.0},
  {1.0, 0.0, 0.0, 0.0},
  {0.0, -1.0, 0.0, 0.0},
  {0.0, 1.0, 0.0, 0.0},
  {0.0, 0.0, -1.0, 0.0},
  {0.0, 0.0, 1.0, 0.0}
}

Definition at line 184 of file scube.c.

float cube_vertexes[6][4][4] [static]

Definition at line 145 of file scube.c.

float fogColor[4] [static]
Initial value:
{0.0, 0.0, 0.0, 0.0}

Definition at line 100 of file scube.c.

float fogIndex[1] [static]
Initial value:
{0.0}

Definition at line 102 of file scube.c.

float groundPlane[4] [static]
Initial value:
{0.0, 1.0, 0.0, 1.499}

Definition at line 95 of file scube.c.

float lightAmb[4] [static]
Initial value:
{0.2, 0.2, 0.2, 1.0}

Definition at line 88 of file scube.c.

float lightDiff[4] [static]
Initial value:
{0.8, 0.8, 0.8, 1.0}

Definition at line 90 of file scube.c.

float lightPos[4] [static]
Initial value:
{2.0, 4.0, 2.0, 1.0}

Definition at line 82 of file scube.c.

float lightSpec[4] [static]
Initial value:
{0.4, 0.4, 0.4, 1.0}

Definition at line 92 of file scube.c.

float materialColor[8][4] [static]
Initial value:
{
  {0.8, 0.8, 0.8, 1.0},
  {0.8, 0.0, 0.0, 1.0},
  {0.0, 0.8, 0.0, 1.0},
  {0.0, 0.0, 0.8, 1.0},
  {0.0, 0.8, 0.8, 1.0},
  {0.8, 0.0, 0.8, 1.0},
  {0.8, 0.8, 0.0, 1.0},
  {0.0, 0.0, 0.0, 0.6},
}

Definition at line 70 of file scube.c.

int moving = 1 [static]

Definition at line 59 of file scube.c.

unsigned char sgiPattern[128] [static]
Initial value:
{
  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  
  0xff, 0xbd, 0xff, 0x83, 0xff, 0x5a, 0xff, 0xef,
  0xfe, 0xdb, 0x7f, 0xef, 0xfd, 0xdb, 0xbf, 0xef,
  0xfb, 0xdb, 0xdf, 0xef, 0xf7, 0xdb, 0xef, 0xef,
  0xfb, 0xdb, 0xdf, 0xef, 0xfd, 0xdb, 0xbf, 0x83,
  0xce, 0xdb, 0x73, 0xff, 0xb7, 0x5a, 0xed, 0xff,
  0xbb, 0xdb, 0xdd, 0xc7, 0xbd, 0xdb, 0xbd, 0xbb,
  0xbe, 0xbd, 0x7d, 0xbb, 0xbf, 0x7e, 0xfd, 0xb3,
  0xbe, 0xe7, 0x7d, 0xbf, 0xbd, 0xdb, 0xbd, 0xbf,
  0xbb, 0xbd, 0xdd, 0xbb, 0xb7, 0x7e, 0xed, 0xc7,
  0xce, 0xdb, 0x73, 0xff, 0xfd, 0xdb, 0xbf, 0xff,
  0xfb, 0xdb, 0xdf, 0x87, 0xf7, 0xdb, 0xef, 0xfb,
  0xf7, 0xdb, 0xef, 0xfb, 0xfb, 0xdb, 0xdf, 0xfb,
  0xfd, 0xdb, 0xbf, 0xc7, 0xfe, 0xdb, 0x7f, 0xbf,
  0xff, 0x5a, 0xff, 0xbf, 0xff, 0xbd, 0xff, 0xc3,
  0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
}

Definition at line 125 of file scube.c.

unsigned char shadowPattern[128] [static]
Initial value:
{
  0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55,  
  0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55,
  0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55,
  0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55,
  0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55,
  0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55,
  0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55,
  0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55,
  0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55,
  0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55,
  0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55,
  0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55,
  0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55,
  0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55,
  0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55,
  0xaa, 0xaa, 0xaa, 0xaa, 0x55, 0x55, 0x55, 0x55
}

Definition at line 105 of file scube.c.

int tick = -1 [static]

Definition at line 58 of file scube.c.

int useDB = 1 [static]

Definition at line 54 of file scube.c.

int useFog = 0 [static]

Definition at line 53 of file scube.c.

int useLighting = 1 [static]

Definition at line 52 of file scube.c.

int useLogo = 0 [static]

Definition at line 55 of file scube.c.

int useQuads = 1 [static]

Definition at line 56 of file scube.c.

int useRGB = 1 [static]

(c) Copyright 1993, 1994, Silicon Graphics, Inc. ALL RIGHTS RESERVED Permission to use, copy, modify, and distribute this software for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both the copyright notice and this permission notice appear in supporting documentation, and that the name of Silicon Graphics, Inc. not be used in advertising or publicity pertaining to distribution of the software without specific, written prior permission.

THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS" AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE, INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE. IN NO EVENT SHALL SILICON GRAPHICS, INC. BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT, SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION, LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC. HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.

US Government Users Restricted Rights Use, duplication, or disclosure by the Government is subject to restrictions set forth in FAR 52.227.19(c)(2) or subparagraph (c)(1)(ii) of the Rights in Technical Data and Computer Software clause at DFARS 252.227-7013 and/or in similar or successor clauses in the FAR or the DOD or NASA FAR Supplement. Unpublished-- rights reserved under the copyright laws of the United States. Contractor/manufacturer is Silicon Graphics, Inc., 2011 N. Shoreline Blvd., Mountain View, CA 94039-7311.

OpenGL(TM) is a trademark of Silicon Graphics, Inc.

Definition at line 51 of file scube.c.

char* windowNameIndex = "shadow cube (OpenGL Index)" [static]

Definition at line 402 of file scube.c.

char* windowNameIndexDB = "shadow cube (OpenGL Index DB)" [static]

Definition at line 401 of file scube.c.

char* windowNameRGB = "shadow cube (OpenGL RGB)" [static]

Definition at line 400 of file scube.c.

char* windowNameRGBDB = "shadow cube (OpenGL RGB DB)" [static]

Definition at line 399 of file scube.c.



euslisp
Author(s): Toshihiro Matsui
autogenerated on Thu Mar 9 2017 04:57:51