canopen::RobotLayer Member List
This is the complete list of members for canopen::RobotLayer, including all inherited members.
add(const std::string &name, boost::shared_ptr< HandleLayerBase > handle)canopen::RobotLayer
LayerGroupNoDiag< HandleLayerBase >::add(const boost::shared_ptr< T > &l)canopen::VectorHelper< T > [virtual]
call(FuncType func, Data &status)canopen::VectorHelper< T > [protected]
call(FuncType func, Data &status)canopen::VectorHelper< T > [protected]
call_or_fail(FuncType func, FailType fail, Data &status)canopen::LayerGroup< T > [protected]
call_or_fail_rev(FuncType func, FailType fail, Data &status)canopen::LayerGroup< T > [protected]
call_rev(FuncType func, Data &status)canopen::VectorHelper< T > [protected]
call_rev(FuncType func, Data &status)canopen::VectorHelper< T > [protected]
callFunc(FuncType func, Data &status)canopen::VectorHelper< T >
checkForConflict(const std::list< ControllerInfo > &info) const hardware_interface::RobotHW [virtual]
destroy()canopen::VectorHelper< T > [protected]
diag(LayerReport &report)canopen::Layer
doSwitch(const std::list< hardware_interface::ControllerInfo > &start_list, const std::list< hardware_interface::ControllerInfo > &stop_list)canopen::RobotLayer [virtual]
eff_interface_canopen::RobotLayer [private]
eff_saturation_interface_canopen::RobotLayer [private]
eff_soft_limits_interface_canopen::RobotLayer [private]
enforce(const ros::Duration &period, bool reset)canopen::RobotLayer
Errorcanopen::Layer
first_init_canopen::RobotLayer [private]
get()hardware_interface::InterfaceManager
getJoint(const std::string &n) const canopen::RobotLayer [inline]
getLayerState()canopen::Layer
getNames() const hardware_interface::InterfaceManager
Haltcanopen::Layer
halt(LayerStatus &status)canopen::Layer
handleDiag(LayerReport &report)canopen::LayerGroupNoDiag< HandleLayerBase > [virtual]
handleHalt(LayerStatus &status)canopen::LayerGroup< T > [protected, virtual]
handleInit(canopen::LayerStatus &status)canopen::RobotLayer [virtual]
HandleMap typedefcanopen::RobotLayer [private]
handleRead(LayerStatus &status, const LayerState &current_state)canopen::LayerGroup< T > [protected, virtual]
handleRecover(LayerStatus &status)canopen::LayerGroup< T > [protected, virtual]
handles_canopen::RobotLayer [private]
handleShutdown(LayerStatus &status)canopen::LayerGroup< T > [protected, virtual]
handleWrite(LayerStatus &status, const LayerState &current_state)canopen::LayerGroup< T > [protected, virtual]
Initcanopen::Layer
init(LayerStatus &status)canopen::Layer
InterfaceMap typedefhardware_interface::InterfaceManager [protected]
interfaces_hardware_interface::InterfaceManager [protected]
Layer(const std::string &n)canopen::Layer
LayerGroup(const std::string &n)canopen::LayerGroup< T >
LayerGroupNoDiag(const std::string &n)canopen::LayerGroupNoDiag< HandleLayerBase >
LayerState enum namecanopen::Layer
namecanopen::Layer
nh_canopen::RobotLayer [private]
Offcanopen::Layer
pos_interface_canopen::RobotLayer [private]
pos_saturation_interface_canopen::RobotLayer [private]
pos_soft_limits_interface_canopen::RobotLayer [private]
prepareSwitch(const std::list< hardware_interface::ControllerInfo > &start_list, const std::list< hardware_interface::ControllerInfo > &stop_list)canopen::RobotLayer [virtual]
read(LayerStatus &status)canopen::Layer
Readycanopen::Layer
Recovercanopen::Layer
recover(LayerStatus &status)canopen::Layer
registerInterface(T *iface)hardware_interface::InterfaceManager
RobotHW()hardware_interface::RobotHW
RobotLayer(ros::NodeHandle nh)canopen::RobotLayer
Shutdowncanopen::Layer
shutdown(LayerStatus &status)canopen::Layer
state_interface_canopen::RobotLayer [private]
stopControllers(const std::vector< std::string > controllers)canopen::RobotLayer [private]
switch_map_canopen::RobotLayer [private]
SwitchContainer typedefcanopen::RobotLayer [private]
SwitchMap typedefcanopen::RobotLayer [private]
urdf_canopen::RobotLayer [private]
vel_interface_canopen::RobotLayer [private]
vel_saturation_interface_canopen::RobotLayer [private]
vel_soft_limits_interface_canopen::RobotLayer [private]
write(LayerStatus &status)canopen::Layer
~Layer()canopen::Layer [virtual]


canopen_motor_node
Author(s): Mathias Lüdtke
autogenerated on Sun Sep 3 2017 03:10:55