#include <board.h>
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Detailed Description
Definition at line 123 of file board.h.
Constructor & Destructor Documentation
Member Function Documentation
Given the extrinsic camera parameters returns the GL_MODELVIEW matrix for opengl. Setting this matrix, the reference corrdinate system will be set in this board
Definition at line 155 of file board.cpp.
Returns position vector and orientation quaternion for an Ogre scene node or entity. Use: ... Ogre::Vector3 ogrePos (position[0], position[1], position[2]); Ogre::Quaternion ogreOrient (orientation[0], orientation[1], orientation[2], orientation[3]); mySceneNode->setPosition( ogrePos ); mySceneNode->setOrientation( ogreOrient ); ...
Definition at line 210 of file board.cpp.
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Definition at line 330 of file board.cpp.
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Definition at line 301 of file board.cpp.
Member Data Documentation
The documentation for this class was generated from the following files: