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00030 #include <towr/constraints/terrain_constraint.h>
00031
00032
00033 namespace towr {
00034
00035
00036 TerrainConstraint::TerrainConstraint (const HeightMap::Ptr& terrain,
00037 std::string ee_motion)
00038 :ConstraintSet(kSpecifyLater, "Terrain-Constraint-" + ee_motion)
00039 {
00040 ee_motion_id_ = ee_motion;
00041 terrain_ = terrain;
00042 }
00043
00044 void
00045 TerrainConstraint::InitVariableDependedQuantities (const VariablesPtr& x)
00046 {
00047 ee_motion_ = x->GetComponent<PhaseNodes>(ee_motion_id_);
00048
00049
00050 for (int id=1; id<ee_motion_->GetNodes().size(); ++id)
00051 node_ids_.push_back(id);
00052
00053 int constraint_count = node_ids_.size();
00054 SetRows(constraint_count);
00055 }
00056
00057 Eigen::VectorXd
00058 TerrainConstraint::GetValues () const
00059 {
00060 VectorXd g(GetRows());
00061
00062 auto nodes = ee_motion_->GetNodes();
00063 int row = 0;
00064 for (int id : node_ids_) {
00065 Vector3d p = nodes.at(id).p();
00066 g(row++) = p.z() - terrain_->GetHeight(p.x(), p.y());
00067 }
00068
00069 return g;
00070 }
00071
00072 TerrainConstraint::VecBound
00073 TerrainConstraint::GetBounds () const
00074 {
00075 VecBound bounds(GetRows());
00076 double max_distance_above_terrain = 1e20;
00077
00078 int row = 0;
00079 for (int id : node_ids_) {
00080 if (ee_motion_->IsConstantNode(id))
00081 bounds.at(row) = ifopt::BoundZero;
00082 else
00083 bounds.at(row) = ifopt::Bounds(0.0, max_distance_above_terrain);
00084 row++;
00085 }
00086
00087 return bounds;
00088 }
00089
00090 void
00091 TerrainConstraint::FillJacobianBlock (std::string var_set, Jacobian& jac) const
00092 {
00093 if (var_set == ee_motion_->GetName()) {
00094
00095 auto nodes = ee_motion_->GetNodes();
00096 int row = 0;
00097 for (int id : node_ids_) {
00098
00099 jac.coeffRef(row, ee_motion_->Index(id, kPos, Z)) = 1.0;
00100
00101 Vector3d p = nodes.at(id).p();
00102 for (auto dim : {X,Y})
00103 jac.coeffRef(row, ee_motion_->Index(id, kPos, dim)) = -terrain_->GetDerivativeOfHeightWrt(To2D(dim), p.x(), p.y());
00104
00105 row++;
00106 }
00107 }
00108 }
00109
00110 }