#include "./common.h"
Go to the source code of this file.
Namespaces | |
namespace | glw |
Enumerations | |
enum | glw::Type { glw::InvalidType = 0, glw::BufferType, glw::RenderbufferType, glw::VertexShaderType, glw::GeometryShaderType, glw::FragmentShaderType, glw::ProgramType, glw::Texture2DType, glw::TextureCubeType, glw::FramebufferType } |